<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://cormyr.ru/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aero</id>
	<title>Cormyrean Prophecies - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://cormyr.ru/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aero"/>
	<link rel="alternate" type="text/html" href="https://cormyr.ru/wiki/Special:Contributions/Aero"/>
	<updated>2026-06-02T22:14:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1283</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1283"/>
		<updated>2020-12-22T14:27:09Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sorcerer==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_1===&lt;br /&gt;
----&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_2===&lt;br /&gt;
----&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
===LEVEL_3===&lt;br /&gt;
----&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_4===&lt;br /&gt;
----&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
===LEVEL_5===&lt;br /&gt;
----&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
===LEVEL_6===&lt;br /&gt;
----&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
===LEVEL_7===&lt;br /&gt;
----&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great thunderclap&#039;&#039;&#039; - (Великий раскат грома)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). &amp;lt;u&amp;gt;Spell Resistance&amp;lt;/u&amp;gt; and &amp;lt;u&amp;gt;Spell Mantle&amp;lt;/u&amp;gt; save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_8===&lt;br /&gt;
----&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
===LEVEL_9===&lt;br /&gt;
----&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location receive: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. &amp;lt;u&amp;gt;Death Ward&amp;lt;/u&amp;gt; save from effect. &lt;br /&gt;
===Epic Spells===&lt;br /&gt;
----Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: with &amp;lt;u&amp;gt;Earth&amp;lt;/u&amp;gt; [[Домены|Domain]]: &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&amp;lt;u&amp;gt;&#039;&#039;&#039;Greater dispel&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble, &amp;lt;s&amp;gt;&#039;&#039;&#039;Greater dispel&#039;&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, &amp;lt;s&amp;gt;&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039;&amp;lt;/s&amp;gt;, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell removed from class.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 5d20 Divine. Minimum - 50. Cooldawn 10 rounds.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: works same like from Cleric with Domain Earth. &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 rounds, can be Extend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. &#039;&#039;&#039;Undispelable&#039;&#039;&#039; with &#039;&#039;&#039;PDK&#039;&#039;&#039; lvls.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / Paladin lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Casts only on yourself. effect of lesser dispel with DC: 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod    &lt;br /&gt;
&lt;br /&gt;
#The base number of checks is 1&lt;br /&gt;
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1&lt;br /&gt;
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Immun to fear.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - &#039;&#039;&#039;Undispelable&#039;&#039;&#039;.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - DC = 4 + Paladin lvl/2 + CHOT lvl/2 + CHA_mod + STR_mod. If target failure check - removes &#039;&#039;&#039;Freedom of Movement&#039;&#039;&#039; and then &#039;&#039;&#039;slows&#039;&#039;&#039; the target.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  &#039;&#039;&#039;ONLY FOR YOUSELF.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1282</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1282"/>
		<updated>2020-12-22T14:19:51Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sorcerer==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_1===&lt;br /&gt;
----&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_2===&lt;br /&gt;
----&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
===LEVEL_3===&lt;br /&gt;
----&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_4===&lt;br /&gt;
----&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
===LEVEL_5===&lt;br /&gt;
----&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
===LEVEL_6===&lt;br /&gt;
----&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
===LEVEL_7===&lt;br /&gt;
----&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great thunderclap&#039;&#039;&#039; - (Великий раскат грома)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). &amp;lt;u&amp;gt;Spell Resistance&amp;lt;/u&amp;gt; and &amp;lt;u&amp;gt;Spell Mantle&amp;lt;/u&amp;gt; save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_8===&lt;br /&gt;
----&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
===LEVEL_9===&lt;br /&gt;
----&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location receive: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. &amp;lt;u&amp;gt;Death Ward&amp;lt;/u&amp;gt; save from effect. &lt;br /&gt;
===Epic Spells===&lt;br /&gt;
----Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: with &amp;lt;u&amp;gt;Earth&amp;lt;/u&amp;gt; [[Домены|Domain]]: &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&amp;lt;u&amp;gt;&#039;&#039;&#039;Greater dispel&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble, &amp;lt;s&amp;gt;&#039;&#039;&#039;Greater dispel&#039;&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, &amp;lt;s&amp;gt;&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039;&amp;lt;/s&amp;gt;, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell removed from class.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 5d20 Divine. Minimum - 50. Cooldawn 10 rounds.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: works same like Cleric with Domain Earth. &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 rounds, can be Extend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. &#039;&#039;&#039;Undispelable&#039;&#039;&#039; with &#039;&#039;&#039;PDK&#039;&#039;&#039; lvls.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / Paladin lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Casts only on yourself. effect of lesser dispel with DC: 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod    &lt;br /&gt;
&lt;br /&gt;
#The base number of checks is 1&lt;br /&gt;
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1&lt;br /&gt;
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Immun to fear.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - &#039;&#039;&#039;Undispelable&#039;&#039;&#039;.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - DC = 4 + Paladin lvl/2 + CHOT lvl/2 + CHA_mod + STR_mod. If target failure check - removes &#039;&#039;&#039;Freedom of Movement&#039;&#039;&#039; and then &#039;&#039;&#039;slows&#039;&#039;&#039; the target.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  &#039;&#039;&#039;ONLY FOR YOUSELF.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1281</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1281"/>
		<updated>2020-12-22T14:19:17Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sorcerer==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_1===&lt;br /&gt;
----&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_2===&lt;br /&gt;
----&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
===LEVEL_3===&lt;br /&gt;
----&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_4===&lt;br /&gt;
----&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
===LEVEL_5===&lt;br /&gt;
----&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
===LEVEL_6===&lt;br /&gt;
----&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
===LEVEL_7===&lt;br /&gt;
----&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great thunderclap&#039;&#039;&#039; - (Великий раскат грома)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). &amp;lt;u&amp;gt;Spell Resistance&amp;lt;/u&amp;gt; and &amp;lt;u&amp;gt;Spell Mantle&amp;lt;/u&amp;gt; save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_8===&lt;br /&gt;
----&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
===LEVEL_9===&lt;br /&gt;
----&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location receive: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. &amp;lt;u&amp;gt;Death Ward&amp;lt;/u&amp;gt; save from effect. &lt;br /&gt;
===Epic Spells===&lt;br /&gt;
----Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: with &amp;lt;u&amp;gt;Earth&amp;lt;/u&amp;gt; [[Домены|Domain]]: &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&amp;lt;u&amp;gt;&#039;&#039;&#039;Greater dispel&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble, &amp;lt;s&amp;gt;&#039;&#039;&#039;Greater dispel&#039;&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, &amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell removed from class.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 5d20 Divine. Minimum - 50. Cooldawn 10 rounds.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: works same like Cleric with Domain Earth. &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 rounds, can be Extend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. &#039;&#039;&#039;Undispelable&#039;&#039;&#039; with &#039;&#039;&#039;PDK&#039;&#039;&#039; lvls.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / Paladin lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Casts only on yourself. effect of lesser dispel with DC: 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod    &lt;br /&gt;
&lt;br /&gt;
#The base number of checks is 1&lt;br /&gt;
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1&lt;br /&gt;
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Immun to fear.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - &#039;&#039;&#039;Undispelable&#039;&#039;&#039;.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - DC = 4 + Paladin lvl/2 + CHOT lvl/2 + CHA_mod + STR_mod. If target failure check - removes &#039;&#039;&#039;Freedom of Movement&#039;&#039;&#039; and then &#039;&#039;&#039;slows&#039;&#039;&#039; the target.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  &#039;&#039;&#039;ONLY FOR YOUSELF.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1280</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1280"/>
		<updated>2020-12-22T14:15:11Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sorcerer==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_1===&lt;br /&gt;
----&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_2===&lt;br /&gt;
----&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
===LEVEL_3===&lt;br /&gt;
----&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_4===&lt;br /&gt;
----&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
===LEVEL_5===&lt;br /&gt;
----&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
===LEVEL_6===&lt;br /&gt;
----&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
===LEVEL_7===&lt;br /&gt;
----&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great thunderclap&#039;&#039;&#039; - (Великий раскат грома)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). &amp;lt;u&amp;gt;Spell Resistance&amp;lt;/u&amp;gt; and &amp;lt;u&amp;gt;Spell Mantle&amp;lt;/u&amp;gt; save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_8===&lt;br /&gt;
----&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
===LEVEL_9===&lt;br /&gt;
----&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location receive: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. &amp;lt;u&amp;gt;Death Ward&amp;lt;/u&amp;gt; save from effect. &lt;br /&gt;
===Epic Spells===&lt;br /&gt;
----Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: with &amp;lt;u&amp;gt;Earth&amp;lt;/u&amp;gt; [[Домены|Domain]]: &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, &amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell removed from class.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 5d20 Divine. Minimum - 50. Cooldawn 10 rounds.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: works same like Cleric with Domain Earth. &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 rounds, can be Extend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. &#039;&#039;&#039;Undispelable&#039;&#039;&#039; with &#039;&#039;&#039;PDK&#039;&#039;&#039; lvls.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / Paladin lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Casts only on yourself. effect of lesser dispel with DC: 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod    &lt;br /&gt;
&lt;br /&gt;
#The base number of checks is 1&lt;br /&gt;
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1&lt;br /&gt;
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Immun to fear.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - &#039;&#039;&#039;Undispelable&#039;&#039;&#039;.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - DC = 4 + Paladin lvl/2 + CHOT lvl/2 + CHA_mod + STR_mod. If target failure check - removes &#039;&#039;&#039;Freedom of Movement&#039;&#039;&#039; and then &#039;&#039;&#039;slows&#039;&#039;&#039; the target.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  &#039;&#039;&#039;ONLY FOR YOUSELF.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1279</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1279"/>
		<updated>2020-12-22T14:14:10Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sorcerer==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_1===&lt;br /&gt;
----&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_2===&lt;br /&gt;
----&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
===LEVEL_3===&lt;br /&gt;
----&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_4===&lt;br /&gt;
----&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
===LEVEL_5===&lt;br /&gt;
----&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
===LEVEL_6===&lt;br /&gt;
----&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
===LEVEL_7===&lt;br /&gt;
----&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great thunderclap&#039;&#039;&#039; - (Великий раскат грома)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). &amp;lt;u&amp;gt;Spell Resistance&amp;lt;/u&amp;gt; and &amp;lt;u&amp;gt;Spell Mantle&amp;lt;/u&amp;gt; save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_8===&lt;br /&gt;
----&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
===LEVEL_9===&lt;br /&gt;
----&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location receive: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. &amp;lt;u&amp;gt;Death Ward&amp;lt;/u&amp;gt; save from effect. &lt;br /&gt;
===Epic Spells===&lt;br /&gt;
----Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: with &amp;lt;u&amp;gt;Earth&amp;lt;/u&amp;gt; [[Домены|Domain]]: &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, &amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell removed from class.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 5d20 Divine. Minimum - 50. Cooldawn 10 rounds.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: works same like Cleric with Domain Earth. &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 rounds, can be Extend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. &#039;&#039;&#039;Undispelable&#039;&#039;&#039; with &#039;&#039;&#039;PDK&#039;&#039;&#039; lvls.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / Paladin lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Casts only on yourself. effect of lesser dispel with DC: 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod    &lt;br /&gt;
&lt;br /&gt;
#The base number of checks is 1&lt;br /&gt;
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1&lt;br /&gt;
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Immun to fear.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - &#039;&#039;&#039;Undispelable&#039;&#039;&#039;.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - DC = 4 + Paladin lvl/2 + CHOT lvl/2 + CHA_mod + STR_mod. If target failure check - removes &#039;&#039;&#039;Freedom of Movement&#039;&#039;&#039; and then &#039;&#039;&#039;slows&#039;&#039;&#039; the target.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  &#039;&#039;&#039;ONLY FOR YOUSELF.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1278</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1278"/>
		<updated>2020-12-22T14:13:12Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sorcerer==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_1===&lt;br /&gt;
----&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_2===&lt;br /&gt;
----&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
===LEVEL_3===&lt;br /&gt;
----&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_4===&lt;br /&gt;
----&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
===LEVEL_5===&lt;br /&gt;
----&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
===LEVEL_6===&lt;br /&gt;
----&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
===LEVEL_7===&lt;br /&gt;
----&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great thunderclap&#039;&#039;&#039; - (Великий раскат грома)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). &amp;lt;u&amp;gt;Spell Resistance&amp;lt;/u&amp;gt; and &amp;lt;u&amp;gt;Spell Mantle&amp;lt;/u&amp;gt; save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_8===&lt;br /&gt;
----&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
===LEVEL_9===&lt;br /&gt;
----&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location receive: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. &amp;lt;u&amp;gt;Death Ward&amp;lt;/u&amp;gt; save from effect. &lt;br /&gt;
===Epic Spells===&lt;br /&gt;
----Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: with &amp;lt;u&amp;gt;Earth&amp;lt;/u&amp;gt; [[Домены|Domain]]: &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, &amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;s&amp;gt;Mordenkainen&#039;s Disjunction&amp;lt;/s&amp;gt;&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell removed from class.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 5д20 Divine. Minimum - 50. Cooldawn 10 rounds.    &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: works same like Cleric with Domain Earth. &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 rounds, can be Extend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. &#039;&#039;&#039;Undispelable&#039;&#039;&#039; with &#039;&#039;&#039;PDK&#039;&#039;&#039; lvls.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / Paladin lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Casts only on yourself. effect of lesser dispel with DC: 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod    &lt;br /&gt;
&lt;br /&gt;
#The base number of checks is 1&lt;br /&gt;
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1&lt;br /&gt;
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Immun to fear.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - &#039;&#039;&#039;Undispelable&#039;&#039;&#039;.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - DC = 4 + Paladin lvl/2 + CHOT lvl/2 + CHA_mod + STR_mod. If target failure check - removes &#039;&#039;&#039;Freedom of Movement&#039;&#039;&#039; and then &#039;&#039;&#039;slows&#039;&#039;&#039; the target.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  &#039;&#039;&#039;ONLY FOR YOUSELF.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1274</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1274"/>
		<updated>2020-12-22T00:14:38Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sorcerer ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_1===&lt;br /&gt;
----&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_2===&lt;br /&gt;
----&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
===LEVEL_3===&lt;br /&gt;
----&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_4===&lt;br /&gt;
----&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
===LEVEL_5===&lt;br /&gt;
----&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
===LEVEL_6===&lt;br /&gt;
----&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
===LEVEL_7===&lt;br /&gt;
----&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great thunderclap&#039;&#039;&#039; - (Великий раскат грома)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). &amp;lt;u&amp;gt;Spell Resistance&amp;lt;/u&amp;gt; and &amp;lt;u&amp;gt;Spell Mantle&amp;lt;/u&amp;gt; save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
===LEVEL_8===&lt;br /&gt;
----&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creatures in AOE disappear from visibility zone, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
===LEVEL_9===&lt;br /&gt;
----&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location receive: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. &amp;lt;u&amp;gt;Death Ward&amp;lt;/u&amp;gt; save from effect. &lt;br /&gt;
===Epic Spells===&lt;br /&gt;
----Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: with &amp;lt;u&amp;gt;Earth&amp;lt;/u&amp;gt; [[Домены|Domain]]: &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell removed from class.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 5д20 Divine. Minimum - 50. Cooldawn 10 rounds.    &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: works same like Cleric with Domain Earth. &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 rounds, can be Extend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. &#039;&#039;&#039;Undispelable&#039;&#039;&#039; with &#039;&#039;&#039;PDK&#039;&#039;&#039; lvls.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / Paladin lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Casts only on yourself. effect of lesser dispel with DC: 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod    &lt;br /&gt;
&lt;br /&gt;
#The base number of checks is 1&lt;br /&gt;
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1&lt;br /&gt;
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Immun to fear.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - &#039;&#039;&#039;Undispelable&#039;&#039;&#039;.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - DC = 4 + Paladin lvl/2 + CHOT lvl/2 + CHA_mod + STR_mod. If target failure check - removes &#039;&#039;&#039;Freedom of Movement&#039;&#039;&#039; and then &#039;&#039;&#039;slows&#039;&#039;&#039; the target.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  &#039;&#039;&#039;ONLY FOR YOUSELF.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1273</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1273"/>
		<updated>2020-12-22T00:03:18Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great thunderclap&#039;&#039;&#039; - (Великий раскат грома)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). Spell Resistance and Spell Mantle save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creature in AOE dissapear from points of view, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. Death Ward save from effect. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: with &amp;lt;u&amp;gt;Earth&amp;lt;/u&amp;gt; [[Домены|Domain]]: &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell removed from class.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 5д20 Divine. Minimum - 50. Cooldawn 10 rounds.    &lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: works same like Cleric with Domain Earth. &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 rounds, can be Extend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. &#039;&#039;&#039;Undispelable&#039;&#039;&#039; with &#039;&#039;&#039;PDK&#039;&#039;&#039; lvls.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / Paladin lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Casts only on yourself. effect of lesser dispel with DC: 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod    &lt;br /&gt;
&lt;br /&gt;
#The base number of checks is 1&lt;br /&gt;
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1&lt;br /&gt;
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Immun to fear.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - &#039;&#039;&#039;Undispelable&#039;&#039;&#039;.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - DC = 4 + Paladin lvl/2 + CHOT lvl/2 + CHA_mod + STR_mod. If target failure check - removes &#039;&#039;&#039;Freedom of Movement&#039;&#039;&#039; and then &#039;&#039;&#039;slows&#039;&#039;&#039; the target.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  &#039;&#039;&#039;ONLY FOR YOUSELF.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1272</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1272"/>
		<updated>2020-12-21T23:58:48Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great thunderclap&#039;&#039;&#039; - (Великий раскат грома)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). Spell Resistance and Spell Mantle save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creature in AOE dissapear from points of view, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. Death Ward save from effect. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: with &amp;lt;u&amp;gt;Earth&amp;lt;/u&amp;gt; [[Домены|Domain]]: &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell removed from class.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 5д20 Divine. Minimum - 50. Cooldawn 10 rounds.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: works same like Cleric with Domain Earth. &lt;br /&gt;
&lt;br /&gt;
*If main ability &#039;&#039;&#039;&amp;lt;u&amp;gt;NOT&amp;lt;/u&amp;gt;&#039;&#039;&#039; &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, target make roll 1d20 + MAXIMAL ability mod VS caster roll 1d20 + MAXIMAL ability mod/2.&lt;br /&gt;
*If main ability &#039;&#039;&#039;Dexterity&#039;&#039;&#039;, formula: d20 (caster) vs d20 (target).&lt;br /&gt;
*Freedom of movement give immun to Earthquake.&lt;br /&gt;
*FriendlyFire.&lt;br /&gt;
*Abilities from caster: &#039;&#039;&#039;WIS&#039;&#039;&#039; or &#039;&#039;&#039;CHA&#039;&#039;&#039;. Abilities from target: All except &#039;&#039;&#039;CON&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
#&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 rounds, can be Extend.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: If the number of paladin levels in the build prevails over other classes, then the initial duration is 20 rounds. Extended 40. &#039;&#039;&#039;Undispelable&#039;&#039;&#039; with &#039;&#039;&#039;PDK&#039;&#039;&#039; lvls.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / Paladin lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Casts only on yourself. effect of lesser dispel with DC: 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod    &lt;br /&gt;
&lt;br /&gt;
#The base number of checks is 1&lt;br /&gt;
#In [[Фейм|Fame Shop]] you can buy an increase in the number of checked spells by 1&lt;br /&gt;
#If a spell is applied to an Avenger weapon (longsword), the number of spells being checked increases by 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Immun to fear.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Paladin (20+) casts +2 ab. If on yourself or on a paladin (20+) - &#039;&#039;&#039;Undispelable&#039;&#039;&#039;.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - DC = 4 + Paladin lvl/2 + CHOT lvl/2 + CHA_mod + STR_mod. If target failure check - removes &#039;&#039;&#039;Freedom of Movement&#039;&#039;&#039; and then &#039;&#039;&#039;slows&#039;&#039;&#039; the target.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  &#039;&#039;&#039;ONLY FOR YOUSELF.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*15-17 Casterlvl – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Casterlvl – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Casterlvl – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Casterlvl – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Casterlvl – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 turns / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide and &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; +1% for lvl.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1271</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1271"/>
		<updated>2020-12-21T23:27:24Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). Spell Resistance and Spell Mantle save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creature in AOE dissapear from points of view, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. Death Ward save from effect. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Only druid.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity for every casterlvl, maximum 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2 Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Casterlvl: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Casterlvl: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Casterlvl: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Casterlvl: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Casterlvl: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Casterlvl: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Construct&#039;s target receive Xd8 of pure dmg. X - Casterlvl, maximum 30). Ignoring Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1270</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1270"/>
		<updated>2020-12-21T23:17:58Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2  Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). Spell Resistance and Spell Mantle save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creature in AOE dissapear from points of view, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. Death Ward save from effect. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ATTENTION&#039;&#039;&#039;: No spells from Domains in this list, check &amp;quot;Domains&amp;quot; page.&lt;br /&gt;
&lt;br /&gt;
1) Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) Works only if you lvl &amp;lt;40 (same with buffers NPC):&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Maximum 2d12 Fire, casts only on caster&#039;s weapon.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 hour / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Immunity to Death effects. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell Resistance of 12 + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec. Cooldawn - 60 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Touch Attack: (Casterlvl * 5) + 70 Negative, maximum 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +6 to STR,DEX,CON.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 250 hp.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Only for &#039;&#039;&#039;&amp;lt;u&amp;gt;friendly&amp;lt;/u&amp;gt;&#039;&#039;&#039; targets&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Duration of Blindness - 1 round for every 2 casterlvl. For NPC - 3 rounds. Cooldawn - 30 sec (if succesfull blind)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 10d6 Divine dmg. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 150 HP.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +3 dc to base. Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +4 AC Dodge, 20 resistance to Negative, immune to drain lvl.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1269</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1269"/>
		<updated>2020-12-21T22:56:05Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2  Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). Spell Resistance and Spell Mantle save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creature in AOE dissapear from points of view, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. Death Ward save from effect. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: 20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, if perform &amp;gt;=110 + 1d20   VS   STR_mod + 1d20. Cooldawn - 30 sec after succes knock. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1268</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1268"/>
		<updated>2020-12-21T22:49:23Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2  Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: All creatures in AOE must make a Fortitude saving throw against Slow (50%). After that, every round Reflex saving throw, if failure = 20d6 Acid dmg, if succesful = 10d6.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round (no metamagic)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Cooldawn&amp;lt;/u&amp;gt;: 6 rounds after succesful knockdown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Damage type: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. Roll 100. if dice &amp;lt;=80 - 20d6 dmg. If dice &amp;gt;80 - 20d8 dmg. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Spell immunity to 2nd spell level and to Isaac&#039;s Greater Missile Storm. 20/+3 and 25% concealment. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target. 1 rocket per 2 casterlvl, maximum 20. Damage formula - Roll 100. If dice &amp;lt;=60 - 2d6 Sonic (on every rocket). If dice from 61 to 90 - 2d6 Magic. If dice &amp;gt;=90 - 2d8 Positive.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target make succesful Fortitude saving throw - dmg: (Casterlvl / 4)d6 +1 Negative for every casterlvl. If target have immune to death but failure saving throw - double dmg. If target dont have immune to death and failure saving throw - death. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; D3 of checks (fort/reflex/will). Spell Resistance and Spell Mantle save from effects. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immunity to death. 20 resistance to Negative.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Immobilize for 1 round. Formula - 1d20 + Casterlvl + Focuses + CHA_mod or INT_mod     VS     target&#039;s AC. No extend. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 9 sec, extend - 12 sec.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d8 Negative for every casterlvl, maximum 25d8. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 2d6 Fire, 2d6 Acid dmg in AOE. All creature in AOE dissapear from points of view, like in Darkness spell. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 1d6 Divine for every casterlvl, maximum 25d6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + (1 for every 2 casterlvls)) rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Duration - (3 + (1 for every 2 casterlvls)) rounds. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; ((Casterlvl / 2) + CHA_mod)d8 Fire dmg.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Cилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; If target&#039;s HP &amp;lt;=150 - death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; All creatures in location: &lt;br /&gt;
&lt;br /&gt;
*Immunity to critical hits, mind spells, death, knockdown, immobilize, slow, and Protect versus Alignments&lt;br /&gt;
*-30 ab&lt;br /&gt;
*50 resistance to Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 resistance to Negative&lt;br /&gt;
*30 resistance to Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 resistance to Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Fortitude saving check to everyone including the caster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; First - Will saving throw, if failure - death. Second - Fortitude saving throw, if failure - death. If succes against this 2 checks - 10d6 dmg. Death Ward save from effect. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1248</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1248"/>
		<updated>2020-12-16T21:54:20Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2  Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Cast from items - concealment 30%. If Casterlvl &amp;lt;=20 - concealment 20%. If Casterlvl &amp;gt;=20 -  1% concealment for every casterlvl, 40% maximum.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Acid + 2 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl / 2)d8 + 1 Electro for every casterlvl. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 4)d8 + 1 Cold for every casterlvl, maximum 15d6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огненные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; (Casterlvl / 2)d8 + 1 Fire for every casterlvl, maximum 6d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 rounds + 1/2 of lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Decrease Will by formula: -1 Will for every 5 of casterlvl in АОЕ and +1 round of effect after leaving AOE.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round for every 4 casterlvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; formula - 5 + size + (CHA_mod or INT_mod) - CON_mod) + d20  VS d20 + STR mod or DEX_mod + target size. If target have Epic Dodge - Blind 1 round. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: Instant, no latency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3 Fire for every casterlvl + Divine dmg equal CHA_mod. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*195 Positive dmg. Succesful saving throw reduce half . Cooldawn on 1 target - 120 sec.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*80/+20 with 800 dmg max.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if target have mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!level&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1247</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1247"/>
		<updated>2020-12-16T21:28:12Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2  Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rocket).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!level&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1246</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1246"/>
		<updated>2020-12-16T21:27:51Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2  Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic (on every rockets).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!level&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1245</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1245"/>
		<updated>2020-12-16T21:24:27Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: level / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round  / casterlvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Still metamag inc.  &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огненный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d6 Fire on every Casterlvl, 15d6 maximum. No auto aim on target. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 1d4 on every 2 casterlvls in 4 meters of explode radius. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; X/4 arrows and 5d6 Fire dmg. X - Casterlvl &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 3d6 Negative + 1 for every Casterlvl. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; 3d6 Negative + 1d6 for every casterlvl, maximum 15d6. Leechs to attacker&#039;s temporary hit points. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 min / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Keen to ALL melee weapons.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 2d6 Fire + 1 for every casterlvl.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / 2 lvls&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  (Casterlvl*2)d2  Fire dmg,  maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: &#039;&#039;&#039;2 sec after cast&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  3d6 Bludgeonic +1d6 Cold for every casterlvl, maximum 17d6. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Only 1 target, (Half of casterlvl) of rockets, with max of 10. Damage - 1d6 Magic on every.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Death Ward save from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 round / lvl.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!level&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1244</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1244"/>
		<updated>2020-12-16T21:06:02Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Spells like Holds, Fireballs etc formula: 10 + CHA_mod or INT_mod + spell level + focuses + (Casterlevel/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Заклинатель выпускает электрическую сферу, которая летит в указанную точку и исчезает. Сфера взрывается каждый раз когда проходит сквозь существо. Взрыв наносит 1d4 урона за каждые 2 уровня кастера каждому существу в радиусе 4-х метров от места взрыва. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!level&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1243</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1243"/>
		<updated>2020-12-16T21:03:30Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - 5/+1 and 10% concealment. Immune to Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Xd6 Acid. (X - Caster level. Maximum 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Mind immunity. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Заклинатель выпускает электрическую сферу, которая летит в указанную точку и исчезает. Сфера взрывается каждый раз когда проходит сквозь существо. Взрыв наносит 1d4 урона за каждые 2 уровня кастера каждому существу в радиусе 4-х метров от места взрыва. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!level&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1242</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1242"/>
		<updated>2020-12-16T20:58:57Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Sorcerer receive +1 bonus spells on all spell levels.&lt;br /&gt;
*Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration. Wizard or Sorcerer gains +4 dc on epic spell focuses (except Abjuration)&lt;br /&gt;
*Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)&lt;br /&gt;
*Acid Shield, Death Armor, Elemental Shield didnt stacks.&lt;br /&gt;
*Evasion and Improved Evasion didnt work against damage spells, succesful saving throw reducing half of damage.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Spell disabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt; - default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: default.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Spell disabled.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 rounds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: First cast Protection versus Aligment. Then cast Tasha. Failure if mind immunity.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: formula: 12 + (CHA_mod or INT_mod - CON_mod) + d20   VS   STR_mod + d20. Cooldawn - 30 sec.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Заклинатель выпускает электрическую сферу, которая летит в указанную точку и исчезает. Сфера взрывается каждый раз когда проходит сквозь существо. Взрыв наносит 1d4 урона за каждые 2 уровня кастера каждому существу в радиусе 4-х метров от места взрыва. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!level&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Changes&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1241</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1241"/>
		<updated>2020-12-16T20:40:17Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний.&lt;br /&gt;
*Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
*Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)&lt;br /&gt;
*Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
*Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает электрическую сферу, которая летит в указанную точку и исчезает. Сфера взрывается каждый раз когда проходит сквозь существо. Взрыв наносит 1d4 урона за каждые 2 уровня кастера каждому существу в радиусе 4-х метров от места взрыва. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!level&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1240</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1240"/>
		<updated>2020-12-16T20:35:36Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!LEVEL&lt;br /&gt;
!Spell changes list&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний.&lt;br /&gt;
*Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
*Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)&lt;br /&gt;
*Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
*Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает электрическую сферу, которая летит в указанную точку и исчезает. Сфера взрывается каждый раз когда проходит сквозь существо. Взрыв наносит 1d4 урона за каждые 2 уровня кастера каждому существу в радиусе 4-х метров от места взрыва. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!level&lt;br /&gt;
!Spell changes list&lt;br /&gt;
!Bonus spells on level&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==LEVEL_5==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==LEVEL_6==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_7==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Duration&amp;lt;/u&amp;gt;: instant&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Description&amp;lt;/u&amp;gt;:  The caster attempts to perform a Touch Attack against the target and deal damage to it using the formula: (Casterlvl * 5) + 70 Negative up to a maximum of 270. Damage to harm (druid_level + archmage_level - 30) * 0.5% chance to deal / cure a 200% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_8==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==LEVEL_9==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==LEVEL_2==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==LEVEL_1==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==LEVEL_3==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==LEVEL_4==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;School&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ spells=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Limit per one area&lt;br /&gt;
!Stacking is possible?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|3&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Feats&amp;diff=1075</id>
		<title>Feats</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Feats&amp;diff=1075"/>
		<updated>2020-12-04T16:08:12Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Passive feats==&lt;br /&gt;
&lt;br /&gt;
*Epic dodge - &#039;&#039;requirements&#039;&#039;: 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll.&lt;br /&gt;
*Arcane defense(Abjuration) - +4 DC against [[Диспел|dispell]].&lt;br /&gt;
*Spell focus(Abjuration) - +1 DC of dispell check. Summary bonus +1.&lt;br /&gt;
*Greater spell focus(Abjuration) - +2 DC of dispell check. Summary bonus +3.&lt;br /&gt;
*Epic spell focus(Abjuration) - +3 DC of dispell check. Summary bonus +6.&lt;br /&gt;
*Ancient armor - Archmage&#039;s feat. Gives bonuses to AC (natural) based on WIS mod, working only if character eqipped Robe and dont have a shield. Equivalent of Monks AC.&lt;br /&gt;
*Toughness - two bonus hit points per level, available only in the fameshop.&lt;br /&gt;
&lt;br /&gt;
==Active feats==&lt;br /&gt;
======Barbarian======&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian Rage]] - &#039;&#039;requirements&#039;&#039;: [[Barbarian|barb]] lvl. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (barb lvl/2 + CON mod) rounds. Undispellable. 1 of every 4 barb lvls Use/Day.&lt;br /&gt;
&lt;br /&gt;
======Bard======&lt;br /&gt;
&lt;br /&gt;
*[[Bard Song]] ([[Curse Song]]) - &#039;&#039;requirements&#039;&#039;: bard lvl. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 10 rounds (100 rounds with Lasting Inspiration feat). Undispellable. Bard lvl Use/Day.&lt;br /&gt;
&lt;br /&gt;
======Blackguard======&lt;br /&gt;
&lt;br /&gt;
*[[Dark Strength(Blackguard&#039;s Bull strength)|Dark Strength]] - &#039;&#039;requirements&#039;&#039;: [[Blackguard]] Level 2.         +4 STR, +2 ab. If STR&amp;gt;=50 then formula: 2+1 for every 8 Blackguard lvls. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 1 round*CHA mod. Undispellable. 3 Use/Day.&lt;br /&gt;
*[[Evil blight|Evil Blight]] - &#039;&#039;requirements&#039;&#039;:  [[Blackguard]] Level  16.           Decrease base attributes (-4) within a 10-meter radius if failed a WILL save against check (10 + lvl character/2 + STR mod). &#039;&#039;&#039;Duration&#039;&#039;&#039;: 100 rounds. &#039;&#039;&#039;Cooldown&#039;&#039;&#039;: 100 rounds. 1 Use/Day.&lt;br /&gt;
*[[Divine Might]] - &#039;&#039;requirements&#039;&#039;: 13 STR, 13 CHA, Power Attack, Turn Undead.         +Divine dmg equal you CHA mod. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (CHA mod * 2) rounds. 3 + CHA mod Use/Day.&lt;br /&gt;
*[[Divine Shield]] - &#039;&#039;requirements&#039;&#039;: 13 STR, 13 CHA, Power Attack, Turn Undead.        +&#039;&#039;&#039;DODGE&#039;&#039;&#039; AC equal CHA mod. If character have epic weapon focus on Two-handed weapon - &#039;&#039;&#039;SHIELD&#039;&#039;&#039; AC. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with Heroic Shield. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (CHA mod * 2) rounds. 3 + CHA mod Use/Day. &#039;&#039;&#039;Does not work&#039;&#039;&#039; if DEX&amp;gt;=20.&lt;br /&gt;
&lt;br /&gt;
======Champion of Torm======&lt;br /&gt;
&lt;br /&gt;
*[[Divine Wrath]] - &#039;&#039;requirements&#039;&#039;: [[Champion of Torm]] LEVEL 3.          +1 ab for every 3 CoT lvl + 1 ab for every 5 CHA mod. -2 ab to formula If CoT lvl &amp;gt;=11 and character have RDD lvls. &#039;&#039;&#039;Duration&#039;&#039;&#039;: CHA mod * 3. Undispellable. 5 Use/Day.&lt;br /&gt;
&lt;br /&gt;
======Dwarven Defender======&lt;br /&gt;
&lt;br /&gt;
*[[Dwarven King&#039;s Power]] - &#039;&#039;requirements&#039;&#039;: [[Dwarven defender|Dwarven Defender]] LEVEL 1 (DD), DEX&amp;lt;=18.       +ab equal DD lvl / 5. +Negative damage equal DD lvl / 2. &#039;&#039;&#039;Duration&#039;&#039;&#039;: until next REST. Undispellable. 1 Use/Day. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with Dwarven Legacy и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Legacy]] - &#039;&#039;requirements&#039;&#039;: [[Dwarven defender|Dwarven Defender]] LEVEL 1 (DD), DEX&amp;lt;=18.       +ab equal DD lvl / 6. +Negative damage equal DD lvl / 3. +2 to the threat range. &#039;&#039;&#039;Duration&#039;&#039;&#039;: until next REST. Undispellable. 1 Use/Day. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with Dwarven King&#039;s Power и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Defense]] - &#039;&#039;requirements&#039;&#039;: [[Dwarven defender|Dwarven Defender]] LEVEL 1 (DD), DEX&amp;lt;=18.       +ab equal DD lvl / 7. +Negative damage equal DD lvl / 3. +Dodge AC equal DD lvl / 6. &#039;&#039;&#039;Duration&#039;&#039;&#039;: until next REST. Undispellable. 1 Use/Day. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with Dwarven King&#039;s Power и Dwarven Legasy.&lt;br /&gt;
&lt;br /&gt;
======Harper Scout======&lt;br /&gt;
&lt;br /&gt;
*[[Heroic Might]] -  &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 4.       +Magic dmg equal STR mod / 2. &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * STR mod. Undispellable. 5 Use/Day.&lt;br /&gt;
*[[Heroic Shield]] - &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 4.      +Dodge Ac equal CHA mod for [[Bard]], [[Paladin]] and equal WIS mod for [[Ranger]]. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with [[Divine Shield]], Duration: round * STR mod. Undispellable. 5 Use/Day. &#039;&#039;&#039;Does not work&#039;&#039;&#039; if DEX&amp;gt;=20.&lt;br /&gt;
*[[Heroic Power]] - &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 3.      +ab to: &amp;lt;u&amp;gt;Bard +3&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;[[Fighter]] +4&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;Ranger +3&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;Paladin +3&amp;lt;/u&amp;gt;, only half of minimal +ab if 2 (&amp;lt;---) classes, &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * STR mod. Undispellable. 5 Use/Day.&lt;br /&gt;
*[[Clairvoyance]] - &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 3.       +20 to Listen, Spot. &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * STR mod. Undispellable. 5 Use/Day.&lt;br /&gt;
*[[Ancient Improved Invisibility]] - &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 5.             40% Concealment. &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * STR mod. 70 DC versus dispell. 5 Use/Day.&lt;br /&gt;
&lt;br /&gt;
======Purple Dragon Knight======&lt;br /&gt;
&lt;br /&gt;
*[[PDK Stand]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 1.      Cheking alaiments of enemys in location and colorize: Evil - Red, Good - Blue. &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * CHA mod. Undispellable. Unlimitted Use/Day.&lt;br /&gt;
*[[PDK Inspire]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 2.     Сhanges the Alaiment of chosen enemy from Good to Evil or from Evil to Good. &#039;&#039;&#039;Duration&#039;&#039;&#039; - until next change. Undispellable. 3 Use/Day.&lt;br /&gt;
*[[PDK Fear]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 3.        If Range touch is success - target slow down. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 2 rounds. &#039;&#039;&#039;Cooldown&#039;&#039;&#039;: 10 rounds. Undispellable. 2 Use/Day.&lt;br /&gt;
*[[PDK Rally]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 1.        +2 ab to self and allies. &#039;&#039;&#039;Duration:&#039;&#039;&#039; (PDK lvl * CHA mod) rounds. Undispellable. 3 Use/Day.&lt;br /&gt;
*[[PDK Wrath]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 5.      +Magic dmg equal +1 * CHA mod. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (1 * CHA mod) rounds. Undispellable. 3 Use/Day.&lt;br /&gt;
*[[PDK Shield]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 6.       Снижение входящего физического урона на 20/+9. Может быть заблокировано 5 * уровень PDK * мод харизмы урона. Снижение входящего элементального урона на 10/-. Может быть заблокировано (5 * уровень PDK * мод харизмы)/3 урона. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. &lt;br /&gt;
&lt;br /&gt;
======Shadowdancer======&lt;br /&gt;
&lt;br /&gt;
*[[Shadow Daze]] - &#039;&#039;requirements&#039;&#039;: [[Shadowdancer]] LEVEL 1.           Stuns the target if WILL saving throw is failed. DC = 10 + Shd lvl + DEX mod. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 5 rounds. 1 Use/Day.&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Bonus_damage&amp;diff=1074</id>
		<title>Bonus damage</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Bonus_damage&amp;diff=1074"/>
		<updated>2020-12-03T22:27:38Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Уровень&lt;br /&gt;
![[Monk]] Unarmed&lt;br /&gt;
with WIS_mod 4+&lt;br /&gt;
&lt;br /&gt;
-Piersing-&lt;br /&gt;
![[Monk]] Unarmed&lt;br /&gt;
with WIS_mod 8+&lt;br /&gt;
&lt;br /&gt;
-Magic-&lt;br /&gt;
![[Barbarian]]&lt;br /&gt;
Confusion [[Barbarian Rage|Rage]]&lt;br /&gt;
&lt;br /&gt;
-Negative-&lt;br /&gt;
![[Barbarian]]&lt;br /&gt;
Mighty [[Barbarian Rage|Rage]]&lt;br /&gt;
&lt;br /&gt;
-Magic/Cold/MassCrit-&lt;br /&gt;
![[Ranger]]&amp;lt;br&amp;gt;&lt;br /&gt;
Blade Thrist&lt;br /&gt;
&lt;br /&gt;
-Negative-&lt;br /&gt;
![[Blackguard]]&lt;br /&gt;
&lt;br /&gt;
-Positive-&lt;br /&gt;
![[Harper scout|Harper Scout]]&lt;br /&gt;
&lt;br /&gt;
-Magic-&lt;br /&gt;
!Dex&amp;gt;=25 &amp;amp; Str&amp;lt;=24&lt;br /&gt;
-Cold-&lt;br /&gt;
!Dex&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
| rowspan=&amp;quot;28&amp;quot; | -&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |1d8&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;33&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|4&lt;br /&gt;
|STR_mod/2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|6&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |6&lt;br /&gt;
|STR_mod/2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|STR_mod/2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|4&lt;br /&gt;
|7&lt;br /&gt;
|STR_mod/2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |8&lt;br /&gt;
|STR_mod/2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|6&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|7&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|7&lt;br /&gt;
|11&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |2d4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|8&lt;br /&gt;
|12&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |1d12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|9&lt;br /&gt;
|12&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |14&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|9&lt;br /&gt;
|13&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |2d6&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|10&lt;br /&gt;
|13&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|14&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|11&lt;br /&gt;
|14&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |2d8&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |2d8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|11&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|12&lt;br /&gt;
|15&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|16&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |2d10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|13&lt;br /&gt;
|16&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|13&lt;br /&gt;
|17&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |2d12&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|14&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|14&lt;br /&gt;
|18&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; |2d12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|15&lt;br /&gt;
|18&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |2d8&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |2d12/2d8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|16&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|16&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; |20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|17&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1d4&lt;br /&gt;
|&amp;lt;=26&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1d6&lt;br /&gt;
|&amp;lt;=28&lt;br /&gt;
|-&lt;br /&gt;
|36&lt;br /&gt;
|18&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |2d10&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |2d12/2d10/20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1d8&lt;br /&gt;
|&amp;lt;=30&lt;br /&gt;
|-&lt;br /&gt;
|37&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1d10&lt;br /&gt;
|&amp;lt;=32&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|19&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1d12&lt;br /&gt;
|&amp;lt;=34&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2d6&lt;br /&gt;
|&amp;lt;=36&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|20&lt;br /&gt;
|2d12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2d8&lt;br /&gt;
|37+&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Main_Page&amp;diff=1073</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Main_Page&amp;diff=1073"/>
		<updated>2020-12-03T22:26:13Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;IP address:&#039;&#039;&#039;  cormyr.online or 45.135.132.77&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Server rules]]&lt;br /&gt;
&lt;br /&gt;
[[Журнал изменений|Changelog]]&lt;br /&gt;
&lt;br /&gt;
[[Files|Useful files]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://discord.gg/UyGrdMb Discord link] - сhat where players and admins can communicate.&lt;br /&gt;
&lt;br /&gt;
==Fixes and useful information.==&lt;br /&gt;
[[Races|Races]]&lt;br /&gt;
&lt;br /&gt;
[[Classes]]&lt;br /&gt;
&lt;br /&gt;
[[Domains]]&lt;br /&gt;
&lt;br /&gt;
[[Spells]]&lt;br /&gt;
&lt;br /&gt;
[[Feats]]&lt;br /&gt;
&lt;br /&gt;
[[Skills]]&lt;br /&gt;
&lt;br /&gt;
[[Бонус к урону|Damage bonuses]]&lt;br /&gt;
&lt;br /&gt;
[[Dispel|Dispels]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Bosses]]&lt;br /&gt;
&lt;br /&gt;
[[Items]]&lt;br /&gt;
&lt;br /&gt;
[[Runes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Fame]]&lt;br /&gt;
&lt;br /&gt;
[[Fame weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Factions]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Остальные изменения|Other changes]]&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Feats&amp;diff=1072</id>
		<title>Feats</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Feats&amp;diff=1072"/>
		<updated>2020-12-03T22:22:37Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Passive feats==&lt;br /&gt;
&lt;br /&gt;
*Epic dodge - &#039;&#039;requirements&#039;&#039;: 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll.&lt;br /&gt;
*Arcane defense(Abjuration) - +4 DC against [[Диспел|dispell]].&lt;br /&gt;
*Spell focus(Abjuration) - +1 DC of dispell check. Summary bonus +1.&lt;br /&gt;
*Greater spell focus(Abjuration) - +2 DC of dispell check. Summary bonus +3.&lt;br /&gt;
*Epic spell focus(Abjuration) - +3 DC of dispell check. Summary bonus +6.&lt;br /&gt;
*Ancient armor - Archmage&#039;s feat. Gives bonuses to AC (natural) based on WIS mod, working only if character eqipped Robe and dont have a shield. Equivalent of Monks AC.&lt;br /&gt;
*Toughness - two bonus hit points per level, available only in the fameshop.&lt;br /&gt;
&lt;br /&gt;
==Active feats==&lt;br /&gt;
======Barbarian======&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian Rage]] - &#039;&#039;requirements&#039;&#039;: [[Barbarian|barb]] lvl. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (barb lvl/2 + CON mod) rounds. Undispellable. 1 of every 4 barb lvls Use/Day.&lt;br /&gt;
&lt;br /&gt;
======Bard======&lt;br /&gt;
&lt;br /&gt;
*[[Bard Song]] ([[Curse Song]]) - &#039;&#039;requirements&#039;&#039;: bard lvl. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 10 rounds (100 rounds with Lasting Inspiration feat). Undispellable. Bard lvl Use/Day.&lt;br /&gt;
&lt;br /&gt;
======Blackguard======&lt;br /&gt;
&lt;br /&gt;
*[[Dark Strength(Blackguard&#039;s Bull strength)|Dark Strength]] - &#039;&#039;requirements&#039;&#039;: [[Blackguard]] Level 2.         +4 STR, +2 ab. If STR&amp;gt;=50 then formula: 2+1 for every 8 Blackguard lvls. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 1 round*CHA mod. Undispellable. 3 Use/Day.&lt;br /&gt;
*[[Evil blight|Evil Blight]] - &#039;&#039;requirements&#039;&#039;:  [[Blackguard]] Level  16.           Decrease base attributes (-4) within a 10-meter radius if failed a WILL save against check (10 + lvl character/2 + STR mod). &#039;&#039;&#039;Duration&#039;&#039;&#039;: 100 rounds. &#039;&#039;&#039;Cooldown&#039;&#039;&#039;: 100 rounds. 1 Use/Day.&lt;br /&gt;
*[[Divine Might]] - &#039;&#039;requirements&#039;&#039;: 13 STR, 13 CHA, Power Attack, Turn Undead.         +Divine dmg equal you CHA mod. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (CHA mod * 2) rounds. 3 + CHA mod Use/Day.&lt;br /&gt;
*[[Divine Shield]] - &#039;&#039;requirements&#039;&#039;: 13 STR, 13 CHA, Power Attack, Turn Undead.        +&#039;&#039;&#039;DODGE&#039;&#039;&#039; AC equal CHA mod. If character have epic weapon focus on Two-handed weapon - &#039;&#039;&#039;SHIELD&#039;&#039;&#039; AC. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with Heroic Shield. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (CHA mod * 2) rounds. 3 + CHA mod Use/Day. &#039;&#039;&#039;Does not work&#039;&#039;&#039; if DEX&amp;gt;=20.&lt;br /&gt;
&lt;br /&gt;
======Champion of Torm======&lt;br /&gt;
&lt;br /&gt;
*[[Divine Wrath]] - &#039;&#039;requirements&#039;&#039;: [[Champion of Torm]] LEVEL 3.          +1 ab for every 3 CoT lvl + 1 ab for every 5 CHA mod. -2 ab to formula If CoT lvl &amp;gt;=11 and character have RDD lvls. &#039;&#039;&#039;Duration&#039;&#039;&#039;: CHA mod * 3. Undispellable. 5 Use/Day.&lt;br /&gt;
&lt;br /&gt;
======Dwarven Defender======&lt;br /&gt;
&lt;br /&gt;
*[[Dwarven King&#039;s Power]] - &#039;&#039;requirements&#039;&#039;: [[Dwarven defender|Dwarven Defender]] LEVEL 1 (DD), DEX&amp;lt;=18.       +ab equal DD lvl / 5. +Negative damage equal DD lvl / 2. &#039;&#039;&#039;Duration&#039;&#039;&#039;: until next REST. Undispellable. 1 Use/Day. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with Dwarven Legacy и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Legacy]] - &#039;&#039;requirements&#039;&#039;: [[Dwarven defender|Dwarven Defender]] LEVEL 1 (DD), DEX&amp;lt;=18.       +ab equal DD lvl / 6. +Negative damage equal DD lvl / 3. +2 to the threat range. &#039;&#039;&#039;Duration&#039;&#039;&#039;: until next REST. Undispellable. 1 Use/Day. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with Dwarven King&#039;s Power и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Defense]] - &#039;&#039;requirements&#039;&#039;: [[Dwarven defender|Dwarven Defender]] LEVEL 1 (DD), DEX&amp;lt;=18.       +ab equal DD lvl / 7. +Negative damage equal DD lvl / 3. +Dodge AC equal DD lvl / 6. &#039;&#039;&#039;Duration&#039;&#039;&#039;: until next REST. Undispellable. 1 Use/Day. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with Dwarven King&#039;s Power и Dwarven Legasy.&lt;br /&gt;
&lt;br /&gt;
======Harper Scout======&lt;br /&gt;
&lt;br /&gt;
*[[Heroic Might]] -  &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 4.       +Magic dmg equal STR mod / 2. &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * STR mod. Undispellable. 5 Use/Day.&lt;br /&gt;
*[[Heroic Shield]] - &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 4.      +Dodge Ac equal CHA mod for [[Bard]], [[Paladin]] and equal WIS mod for [[Ranger]]. &#039;&#039;&#039;Dont stack&#039;&#039;&#039; with [[Divine Shield]], Duration: round * STR mod. Undispellable. 5 Use/Day. &#039;&#039;&#039;Does not work&#039;&#039;&#039; if DEX&amp;gt;=20.&lt;br /&gt;
*[[Heroic Power]] - &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 3.      +ab to: &amp;lt;u&amp;gt;Bard +3&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;[[Fighter]] +4&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;Ranger +3&amp;lt;/u&amp;gt;, &amp;lt;u&amp;gt;Paladin +3&amp;lt;/u&amp;gt;, only half of minimal +ab if 2 (&amp;lt;---) classes, &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * STR mod. Undispellable. 5 Use/Day.&lt;br /&gt;
*[[Clairvoyance]] - &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 3.       +20 to Listen, Spot. &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * STR mod. Undispellable. 5 Use/Day.&lt;br /&gt;
*[[Ancient Improved Invisibility]] - &#039;&#039;requirements&#039;&#039;: [[Harper scout|Harper Scout]] Level 5.             40% Concealment. &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * STR mod. 70 DC versus dispell. 5 Use/Day.&lt;br /&gt;
&lt;br /&gt;
======Purple Dragon Knight======&lt;br /&gt;
&lt;br /&gt;
*[[PDK Stand]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 1.      Cheking alaiments of enemys in location and colorize: Evil - Red, Good - Blue. &#039;&#039;&#039;Duration&#039;&#039;&#039;: round * CHA mod. Undispellable. Unlimitted Use/Day.&lt;br /&gt;
*[[PDK Inspire]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 2.     Сhanges the Alaiment of chosen enemy from Good to Evil or from Evil to Good. &#039;&#039;&#039;Duration&#039;&#039;&#039; - until next change. Undispellable. 3 Use/Day.&lt;br /&gt;
*[[PDK Fear]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 3.        If Range touch is success - target slow down. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 2 rounds. &#039;&#039;&#039;Cooldown&#039;&#039;&#039;: 10 rounds. Undispellable. 2 Use/Day.&lt;br /&gt;
*[[PDK Rally]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 1.        +2 ab to self and allies. &#039;&#039;&#039;Duration:&#039;&#039;&#039; (PDK lvl * CHA mod) rounds. Undispellable. 3 Use/Day.&lt;br /&gt;
*[[PDK Wrath]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 5.      +Magic dmg equal +1 * CHA mod. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (1 * CHA mod) rounds. Undispellable. 3 Use/Day.&lt;br /&gt;
*[[PDK Shield]] - &#039;&#039;requirements&#039;&#039;: PDK LEVEL 6.       Снижение входящего физического урона на 20/+9. Может быть заблокировано 5 * уровень PDK * мод харизмы урона. Снижение входящего элементального урона на 10/-. Может быть заблокировано (5 * уровень PDK * мод харизмы)/3 урона. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. ???????????????????????????????????????????????????????????????????? wtf&lt;br /&gt;
&lt;br /&gt;
======Shadowdancer======&lt;br /&gt;
&lt;br /&gt;
*[[Shadow Daze]] - &#039;&#039;requirements&#039;&#039;: [[Shadowdancer]] LEVEL 1.           Stuns the target if WILL saving throw is failed. DC = 10 + Shd lvl + DEX mod. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 5 rounds. 1 Use/Day.&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Feats&amp;diff=1020</id>
		<title>Feats</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Feats&amp;diff=1020"/>
		<updated>2020-12-02T00:36:13Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Passive feats==&lt;br /&gt;
&lt;br /&gt;
*Epic dodge - &#039;&#039;requirements&#039;&#039;: 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll.&lt;br /&gt;
*Arcane defense(Abjuration) - +4 DC against [[Диспел|dispell]].&lt;br /&gt;
*Spell focus(Abjuration) - +1 DC of dispell check. Summary bonus +1.&lt;br /&gt;
*Greater spell focus(Abjuration) - +2 DC of dispell check. Summary bonus +3.&lt;br /&gt;
*Epic spell focus(Abjuration) - +3 DC of dispell check. Summary bonus +6.&lt;br /&gt;
*Ancient armor - Archmage&#039;s feat. Gives bonuses to AC (natural) based on WIS mod, working only if character eqipped Robe and dont have a shield. Equivalent of Monks AC.&lt;br /&gt;
*Toughness - two bonus hit points per level, available only in the fameshop.&lt;br /&gt;
&lt;br /&gt;
==Active feats==&lt;br /&gt;
&lt;br /&gt;
===Barbarian===&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian Rage]] - &#039;&#039;requirements&#039;&#039;: [[Barbarian|barb]] lvl. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (barb lvl/2 + CON mod) rounds. Undispellable. 1 of every 4 barb lvls Use/Day.&lt;br /&gt;
&lt;br /&gt;
===Bard===&lt;br /&gt;
&lt;br /&gt;
*[[Bard Song]] ([[Curse Song]]) - &#039;&#039;requirements&#039;&#039;: bard lvl. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 10 rounds (100 rounds with Lasting Inspiration feat). Undispellable. Bard lvl Use/Day.&lt;br /&gt;
&lt;br /&gt;
===Blackguard===&lt;br /&gt;
&lt;br /&gt;
*[[Dark Strength(Blackguard&#039;s Bull strength)|Dark Strength]] - &#039;&#039;requirements&#039;&#039;: [[Blackguard]] Level 2. +4 STR, +2 ab. If STR&amp;gt;=50 then formula: 2+1 for every 8 Blackguard lvls. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 1 round*CHA mod. Undispellable. 3 Use/Day.&lt;br /&gt;
*[[Evil blight|Evil Blight]] - &#039;&#039;requirements&#039;&#039;: Blackguard Level  16. Decrease base attributes (-4) within a 10-meter radius if failed a WILL save against check (10 + lvl character/2 + STR mod). &#039;&#039;&#039;Duration&#039;&#039;&#039;: 100 rounds. &#039;&#039;&#039;Cooldown&#039;&#039;&#039;: 100 rounds. 1 Use/Day.&lt;br /&gt;
*[[Divine Might]] - &#039;&#039;requirements&#039;&#039;: 13 STR, 13 CHA, Power Attack, Turn Undead. Добавляет Divine урон равный моду харизмы, продолжительность мод харизмы*2 раундов, количество использований 3+мод харизмы/день.&lt;br /&gt;
*[[Divine Shield]] - &#039;&#039;requirements&#039;&#039;: 13 STR, 13 CHA, Power Attack, Turn Undead. Добавляет Dodge AC равный моду харизмы, если у персонажа есть Epic Focus на двуручное оружие ближнего боя, то Sheild AC. Заменяет эффект [[Heroic Shield]], продолжительность мод харизмы*2 раундов, количество использований 3+мод харизмы/день. Не работает для персонажей с базовой ловкостью 20+.&lt;br /&gt;
&lt;br /&gt;
===Champion of Torm===&lt;br /&gt;
&lt;br /&gt;
*[[Divine Wrath]] - &#039;&#039;requirements&#039;&#039;: 3 уровень [[Champion of Torm]]. Добавляет +1 AB за каждые 3 уровня ChoT + 1 AB за каждые 5 мода харизмы. -2 AB, если количество уровней Chot 11+ и есть уровни [[Red dragon disciple|RDD]]. Продолжительность мод харизмы*3 раундов. Не диспелится. Количество использований 5/день.&lt;br /&gt;
&lt;br /&gt;
===Dwarven Defender===&lt;br /&gt;
&lt;br /&gt;
*[[Dwarven King&#039;s Power]] - &#039;&#039;requirements&#039;&#039;: 1 уровень [[Dwarven defender|Dwarven Defender]] (DD), своя ловкость 18 или ниже. Дает AB равный уровень DD/5, Negative damage равный уровень DD/2. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. Заменяет эффекты от Dwarven Legacy и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Legacy]] - &#039;&#039;requirements&#039;&#039;: 1 уровень DD, своя ловкость 18 или ниже. Дает AB равный уровень DD/6, Negative damage равный уровень DD/3, понижает текущую нижнюю границу критренжа на 2. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. Заменяет эффекты от Dwarven King&#039;s Power и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Defense]] - &#039;&#039;requirements&#039;&#039;: 1 уровень DD, своя ловкость 18 или ниже. Дает AB равный уровень DD/7, Natural AC равный уровень DD/3, Dodge AC равный уровень DD/6. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. Заменяет эффекты от Dwarven Legacy и Dwarven King&#039;s Power.&lt;br /&gt;
&lt;br /&gt;
===Harper Scout===&lt;br /&gt;
&lt;br /&gt;
*[[Heroic Might]] - &#039;&#039;requirements&#039;&#039;: 4 уровень [[Harper scout|Harper Scout]]. Дает дополнительный Magic урон равный мод силы/2, продолжительность мод силы раундов, не диспелится, количество использований 5/день.&lt;br /&gt;
*[[Heroic Shield]] - &#039;&#039;requirements&#039;&#039;: 4 уровень Harper Scout. Дает Dodge AC равный моду харизмы для [[Bard]], [[Paladin]] и моду мудрости для [[Ranger]], заменяет [[Divine Shield]], продолжительность мод силы раундов, не диспелится, количество использований 5/день. Не работает для персонажей с базовой ловкостью 20+.&lt;br /&gt;
*[[Heroic Power]] - &#039;&#039;requirements&#039;&#039;: 3 уровень Harper Scout. Дает дополнительный AB в зависимости от классов в билде: Bard +3, [[Fighter]] +4, Ranger +3, Paladin +3, дает половину от минимального бонуса при наличии двух классов, продолжительность мод силы раундов, не диспелится, количество использований 5/день.&lt;br /&gt;
*[[Clairvoyance]] - &#039;&#039;requirements&#039;&#039;: 3 уровень Harper Scout. Дает +20 к [[Скиллы|скиллам]] Listen и Spot, продолжительность мод силы раундов, не диспелится, количество использований 5/день.&lt;br /&gt;
*[[Ancient Improved Invisibility]] - требования: 5 уровень Harper Scout. Дает 40% маскировки (consilment), продолжительность мод силы раундов, DC против диспела равен 70, количество использований 5/день.&lt;br /&gt;
&lt;br /&gt;
===Purple Dragon Knight===&lt;br /&gt;
&lt;br /&gt;
*[[PDK Stand]] - &#039;&#039;requirements&#039;&#039;: 1 уровень [[Purple dragon knight|Purple Dragon Knight]] (PDK). Определяет алаймент врагов в локации и подсвечивает их соответствующими цветами: злые - красным, добрые - синим. Продолжительность мод харизмы раундов. Не диспелится. Количество использований не ограничено.&lt;br /&gt;
*[[PDK Inspire]] - &#039;&#039;requirements&#039;&#039;: 2 уровень PDK. Изменяет алаймент выбранного врага на противоположный по шкале Good - Evil. Продолжительность - до следующего изменения. Не диспелится. Количество использований 3/день.&lt;br /&gt;
*[[PDK Fear]] - &#039;&#039;requirements&#039;&#039;: 3 уровень PDK. При успешной проверке на ренж тач, цель замедляется. Продолжительность 2 раунда. Кулдаун 10 раундов. Не диспелится. Количество использований 2/день.&lt;br /&gt;
*[[PDK Rally]] - &#039;&#039;requirements&#039;&#039;: 1 уровень PDK. Все союзники и сам PDK получают бонус +2 AB. Продолжительность уровень PDK * мод харизмы раундов. Не диспелится. Количество использований 3/день.&lt;br /&gt;
*[[PDK Wrath]] - &#039;&#039;requirements&#039;&#039;: 5 уровень PDK. Дополнительный магический урон равный моду харизмы. Продолжительность мод харизмы ходов. Не диспелится. Количество использований 3/день.&lt;br /&gt;
*[[PDK Shield]] - &#039;&#039;requirements&#039;&#039;: 6 уровень PDK. Снижение входящего физического урона на 20/+9. Может быть заблокировано 5 * уровень PDK * мод харизмы урона. Снижение входящего элементального урона на 10/-. Может быть заблокировано (5 * уровень PDK * мод харизмы)/3 урона. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день.&lt;br /&gt;
&lt;br /&gt;
===Shadowdancer===&lt;br /&gt;
&lt;br /&gt;
*[[Shadow Daze]] - &#039;&#039;requirements&#039;&#039;: 3 уровень [[Shadowdancer]]. Оглушает цель при провале спасброска по воле. DC спасброска равен 10 + уровень Shadowdancer + мод ловкости. Продолжительность оглушения 5 раундов. Количество использований 1/день.&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Feats&amp;diff=1019</id>
		<title>Feats</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Feats&amp;diff=1019"/>
		<updated>2020-12-01T22:20:30Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Passive feats==&lt;br /&gt;
&lt;br /&gt;
*Epic dodge - &#039;&#039;prerequisite&#039;&#039;: 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll.&lt;br /&gt;
*Arcane defense(Abjuration) - +4 DC against [[Диспел|dispell]].&lt;br /&gt;
*Spell focus(Abjuration) - +1 DC of dispell check. Summary bonus +1.&lt;br /&gt;
*Greater spell focus(Abjuration) - +2 DC of dispell check. Summary bonus +3.&lt;br /&gt;
*Epic spell focus(Abjuration) - +3 DC of dispell check. Summary bonus +6.&lt;br /&gt;
*Ancient armor - Archmage&#039;s feat. Gives bonuses to AC (natural) based on WIS mod, working only if character eqipped Robe and dont have a shield. Equivalent of Monks AC.&lt;br /&gt;
*Toughness - two bonus hit points per level, available only in the fameshop. &lt;br /&gt;
&lt;br /&gt;
==Active feats==&lt;br /&gt;
&lt;br /&gt;
===Barbarian===&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian Rage]] - &#039;&#039;prerequisite&#039;&#039;: [[Barbarian|barb]] lvl. &#039;&#039;&#039;Duration&#039;&#039;&#039;: (barb lvl/2 + CON mod) rounds. Undispelled. 1 of every 4 barb lvls Use/Day.&lt;br /&gt;
&lt;br /&gt;
===Bard===&lt;br /&gt;
&lt;br /&gt;
*[[Bard Song]] ([[Curse Song]]) - &#039;&#039;prerequisite&#039;&#039;: bard lvl. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 10 rounds (100 rounds with Lasting Inspiration feat). Undispelled. Bard lvl Use/Day.&lt;br /&gt;
&lt;br /&gt;
===Blackguard===&lt;br /&gt;
&lt;br /&gt;
*[[Dark Strength(Blackguard&#039;s Bull strength)|Dark Strength]] - &#039;&#039;prerequisite&#039;&#039;: [[Blackguard]] Level 2. +4 STR, +2 ab. If STR&amp;gt;=50 then formula: 2+1 for every 8 Blackguard lvls. &#039;&#039;&#039;Duration&#039;&#039;&#039;: 1 round*CHA mod. Undispelled. 3 Use/Day.&lt;br /&gt;
*[[Evil blight|Evil Blight]] - &#039;&#039;prerequisite&#039;&#039;: Blackguard Level  16. Decrease base attributes (-4) within a 10-meter radius if failed a WILL save against check (10 + lvl character/2 + STR mod). &#039;&#039;&#039;Duration&#039;&#039;&#039;: 100 rounds. &#039;&#039;&#039;Cooldown&#039;&#039;&#039;: 100 rounds. 1 Use/Day.&lt;br /&gt;
*[[Divine Might]] - &#039;&#039;prerequisite&#039;&#039;: 13 STR, 13 CHA, Power Attack, Turn Undead. Добавляет Divine урон равный моду харизмы, продолжительность мод харизмы*2 раундов, количество использований 3+мод харизмы/день.&lt;br /&gt;
*[[Divine Shield]] - &#039;&#039;prerequisite&#039;&#039;: 13 STR, 13 CHA, Power Attack, Turn Undead. Добавляет Dodge AC равный моду харизмы, если у персонажа есть Epic Focus на двуручное оружие ближнего боя, то Sheild AC. Заменяет эффект [[Heroic Shield]], продолжительность мод харизмы*2 раундов, количество использований 3+мод харизмы/день. Не работает для персонажей с базовой ловкостью 20+.&lt;br /&gt;
&lt;br /&gt;
===Champion of Torm===&lt;br /&gt;
&lt;br /&gt;
*[[Divine Wrath]] - &#039;&#039;prerequisite&#039;&#039;: 3 уровень [[Champion of Torm]]. Добавляет +1 AB за каждые 3 уровня ChoT + 1 AB за каждые 5 мода харизмы. -2 AB, если количество уровней Chot 11+ и есть уровни [[Red dragon disciple|RDD]]. Продолжительность мод харизмы*3 раундов. Не диспелится. Количество использований 5/день.&lt;br /&gt;
&lt;br /&gt;
===Dwarven Defender===&lt;br /&gt;
&lt;br /&gt;
*[[Dwarven King&#039;s Power]] - &#039;&#039;prerequisite&#039;&#039;: 1 уровень [[Dwarven defender|Dwarven Defender]] (DD), своя ловкость 18 или ниже. Дает AB равный уровень DD/5, Negative damage равный уровень DD/2. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. Заменяет эффекты от Dwarven Legacy и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Legacy]] - &#039;&#039;prerequisite&#039;&#039;: 1 уровень DD, своя ловкость 18 или ниже. Дает AB равный уровень DD/6, Negative damage равный уровень DD/3, понижает текущую нижнюю границу критренжа на 2. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. Заменяет эффекты от Dwarven King&#039;s Power и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Defense]] - &#039;&#039;prerequisite&#039;&#039;: 1 уровень DD, своя ловкость 18 или ниже. Дает AB равный уровень DD/7, Natural AC равный уровень DD/3, Dodge AC равный уровень DD/6. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. Заменяет эффекты от Dwarven Legacy и Dwarven King&#039;s Power.&lt;br /&gt;
&lt;br /&gt;
===Harper Scout===&lt;br /&gt;
&lt;br /&gt;
*[[Heroic Might]] - &#039;&#039;prerequisite&#039;&#039;: 4 уровень [[Harper scout|Harper Scout]]. Дает дополнительный Magic урон равный мод силы/2, продолжительность мод силы раундов, не диспелится, количество использований 5/день.&lt;br /&gt;
*[[Heroic Shield]] - &#039;&#039;prerequisite&#039;&#039;: 4 уровень Harper Scout. Дает Dodge AC равный моду харизмы для [[Bard]], [[Paladin]] и моду мудрости для [[Ranger]], заменяет [[Divine Shield]], продолжительность мод силы раундов, не диспелится, количество использований 5/день. Не работает для персонажей с базовой ловкостью 20+.&lt;br /&gt;
*[[Heroic Power]] - &#039;&#039;prerequisite&#039;&#039;: 3 уровень Harper Scout. Дает дополнительный AB в зависимости от классов в билде: Bard +3, [[Fighter]] +4, Ranger +3, Paladin +3, дает половину от минимального бонуса при наличии двух классов, продолжительность мод силы раундов, не диспелится, количество использований 5/день.&lt;br /&gt;
*[[Clairvoyance]] - &#039;&#039;prerequisite&#039;&#039;: 3 уровень Harper Scout. Дает +20 к [[Скиллы|скиллам]] Listen и Spot, продолжительность мод силы раундов, не диспелится, количество использований 5/день.&lt;br /&gt;
*[[Ancient Improved Invisibility]] - требования: 5 уровень Harper Scout. Дает 40% маскировки (consilment), продолжительность мод силы раундов, DC против диспела равен 70, количество использований 5/день.&lt;br /&gt;
&lt;br /&gt;
===Purple Dragon Knight===&lt;br /&gt;
&lt;br /&gt;
*[[PDK Stand]] - &#039;&#039;prerequisite&#039;&#039;: 1 уровень [[Purple dragon knight|Purple Dragon Knight]] (PDK). Определяет алаймент врагов в локации и подсвечивает их соответствующими цветами: злые - красным, добрые - синим. Продолжительность мод харизмы раундов. Не диспелится. Количество использований не ограничено.&lt;br /&gt;
*[[PDK Inspire]] - &#039;&#039;prerequisite&#039;&#039;: 2 уровень PDK. Изменяет алаймент выбранного врага на противоположный по шкале Good - Evil. Продолжительность - до следующего изменения. Не диспелится. Количество использований 3/день.&lt;br /&gt;
*[[PDK Fear]] - &#039;&#039;prerequisite&#039;&#039;: 3 уровень PDK. При успешной проверке на ренж тач, цель замедляется. Продолжительность 2 раунда. Кулдаун 10 раундов. Не диспелится. Количество использований 2/день.&lt;br /&gt;
*[[PDK Rally]] - &#039;&#039;prerequisite&#039;&#039;: 1 уровень PDK. Все союзники и сам PDK получают бонус +2 AB. Продолжительность уровень PDK * мод харизмы раундов. Не диспелится. Количество использований 3/день.&lt;br /&gt;
*[[PDK Wrath]] - &#039;&#039;prerequisite&#039;&#039;: 5 уровень PDK. Дополнительный магический урон равный моду харизмы. Продолжительность мод харизмы ходов. Не диспелится. Количество использований 3/день.&lt;br /&gt;
*[[PDK Shield]] - &#039;&#039;prerequisite&#039;&#039;: 6 уровень PDK. Снижение входящего физического урона на 20/+9. Может быть заблокировано 5 * уровень PDK * мод харизмы урона. Снижение входящего элементального урона на 10/-. Может быть заблокировано (5 * уровень PDK * мод харизмы)/3 урона. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день.&lt;br /&gt;
&lt;br /&gt;
===Shadowdancer===&lt;br /&gt;
&lt;br /&gt;
*[[Shadow Daze]] - &#039;&#039;prerequisite&#039;&#039;: 3 уровень [[Shadowdancer]]. Оглушает цель при провале спасброска по воле. DC спасброска равен 10 + уровень Shadowdancer + мод ловкости. Продолжительность оглушения 5 раундов. Количество использований 1/день.&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Feats&amp;diff=1018</id>
		<title>Feats</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Feats&amp;diff=1018"/>
		<updated>2020-12-01T21:44:02Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Passive feats==&lt;br /&gt;
&lt;br /&gt;
*Epic dodge - prerequisite: 25 DEX, 14 Tumble, Improved Evasion, Defensive Roll.&lt;br /&gt;
*Arcane defense(Abjuration) - +4 DC against [[Диспел|dispell]].&lt;br /&gt;
*Spell focus(Abjuration) - +1 DC of dispell check. Summary bonus +1.&lt;br /&gt;
*Greater spell focus(Abjuration) - +2 DC of dispell check. Summary bonus +3..&lt;br /&gt;
*Epic spell focus(Abjuration) - +3 DC of dispell check. Summary bonus +6.&lt;br /&gt;
*Ancient armor - Archmage&#039;s feat. Gives bonuses to AC (natural) based on mod WIS, working only if character eqipped Robe and dont have a shield. Equivalent of Monks AC.&lt;br /&gt;
*Toughness - two bonus hit points per level, available only in the fameshop.&lt;br /&gt;
&lt;br /&gt;
==Active feats==&lt;br /&gt;
&lt;br /&gt;
===Barbarian===&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian Rage]] - prerequisite: [[Barbarian|barb]] lvl. Duration: (barb lvl/2 + CON mod) rounds. Undispelled. 1 of every 4 barb lvls Use/Day.&lt;br /&gt;
&lt;br /&gt;
===Bard===&lt;br /&gt;
&lt;br /&gt;
*[[Bard Song]] ([[Curse Song]]) - prerequisite: уровень барда, продолжительность 10 раундов (100 раундов при наличии фита Lasting Inspiration), не диспелится, количество использований уровень барда/день.&lt;br /&gt;
&lt;br /&gt;
===Blackguard===&lt;br /&gt;
&lt;br /&gt;
*[[Dark Strength(Blackguard&#039;s Bull strength)|Dark Strength]] - требования: 2 уровень [[Blackguard]]. Дает +4 силы, +2 AB, если у персонажа 50+ силы, то бонус к AB рассчитывается по формуле: 2+1 за каждые 8 уровней Blackguard, продолжительность ход за мод харизмы, не диспелится, количество использований 3/день.&lt;br /&gt;
*[[Evil blight|Evil Blight]] - требования: 16 уровень Blackguard. Понижает базовые характеристики(-4) врагов в радиусе 10 метров при провале спасброска по воле. DC спасброска равен 10 + уровень персонажа\2 + мод силы. Продолжительность эффекта 100 раундов. Таймаут между применениями 100 раундов. Количество использований 1/день.&lt;br /&gt;
*[[Divine Might]] - требования: 13 STR, 13 CHA, Power Attack, Turn Undead. Добавляет Divine урон равный моду харизмы, продолжительность мод харизмы*2 раундов, количество использований 3+мод харизмы/день.&lt;br /&gt;
*[[Divine Shield]] - требования: 13 STR, 13 CHA, Power Attack, Turn Undead. Добавляет Dodge AC равный моду харизмы, если у персонажа есть Epic Focus на двуручное оружие ближнего боя, то Sheild AC. Заменяет эффект [[Heroic Shield]], продолжительность мод харизмы*2 раундов, количество использований 3+мод харизмы/день. Не работает для персонажей с базовой ловкостью 20+.&lt;br /&gt;
&lt;br /&gt;
===Champion of Torm===&lt;br /&gt;
&lt;br /&gt;
*[[Divine Wrath]] - требования: 3 уровень [[Champion of Torm]]. Добавляет +1 AB за каждые 3 уровня ChoT + 1 AB за каждые 5 мода харизмы. -2 AB, если количество уровней Chot 11+ и есть уровни [[Red dragon disciple|RDD]]. Продолжительность мод харизмы*3 раундов. Не диспелится. Количество использований 5/день.&lt;br /&gt;
&lt;br /&gt;
===Dwarven Defender===&lt;br /&gt;
&lt;br /&gt;
*[[Dwarven King&#039;s Power]] - требования: 1 уровень [[Dwarven defender|Dwarven Defender]] (DD), своя ловкость 18 или ниже. Дает AB равный уровень DD/5, Negative damage равный уровень DD/2. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. Заменяет эффекты от Dwarven Legacy и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Legacy]] - требования: 1 уровень DD, своя ловкость 18 или ниже. Дает AB равный уровень DD/6, Negative damage равный уровень DD/3, понижает текущую нижнюю границу критренжа на 2. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. Заменяет эффекты от Dwarven King&#039;s Power и Dwarven Defense.&lt;br /&gt;
*[[Dwarven Defense]] - требования: 1 уровень DD, своя ловкость 18 или ниже. Дает AB равный уровень DD/7, Natural AC равный уровень DD/3, Dodge AC равный уровень DD/6. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день. Заменяет эффекты от Dwarven Legacy и Dwarven King&#039;s Power.&lt;br /&gt;
&lt;br /&gt;
===Harper Scout===&lt;br /&gt;
&lt;br /&gt;
*[[Heroic Might]] - требования: 4 уровень [[Harper scout|Harper Scout]]. Дает дополнительный Magic урон равный мод силы/2, продолжительность мод силы раундов, не диспелится, количество использований 5/день.&lt;br /&gt;
*[[Heroic Shield]] - требования: 4 уровень Harper Scout. Дает Dodge AC равный моду харизмы для [[Bard]], [[Paladin]] и моду мудрости для [[Ranger]], заменяет [[Divine Shield]], продолжительность мод силы раундов, не диспелится, количество использований 5/день. Не работает для персонажей с базовой ловкостью 20+.&lt;br /&gt;
*[[Heroic Power]] - требования: 3 уровень Harper Scout. Дает дополнительный AB в зависимости от классов в билде: Bard +3, [[Fighter]] +4, Ranger +3, Paladin +3, дает половину от минимального бонуса при наличии двух классов, продолжительность мод силы раундов, не диспелится, количество использований 5/день.&lt;br /&gt;
*[[Clairvoyance]] - требования: 3 уровень Harper Scout. Дает +20 к [[Скиллы|скиллам]] Listen и Spot, продолжительность мод силы раундов, не диспелится, количество использований 5/день.&lt;br /&gt;
*[[Ancient Improved Invisibility]] - требования: 5 уровень Harper Scout. Дает 40% маскировки (consilment), продолжительность мод силы раундов, DC против диспела равен 70, количество использований 5/день.&lt;br /&gt;
&lt;br /&gt;
===Purple Dragon Knight===&lt;br /&gt;
&lt;br /&gt;
*[[PDK Stand]] - требования: 1 уровень [[Purple dragon knight|Purple Dragon Knight]] (PDK). Определяет алаймент врагов в локации и подсвечивает их соответствующими цветами: злые - красным, добрые - синим. Продолжительность мод харизмы раундов. Не диспелится. Количество использований не ограничено.&lt;br /&gt;
*[[PDK Inspire]] - требования: 2 уровень PDK. Изменяет алаймент выбранного врага на противоположный по шкале Good - Evil. Продолжительность - до следующего изменения. Не диспелится. Количество использований 3/день.&lt;br /&gt;
*[[PDK Fear]] - требования: 3 уровень PDK. При успешной проверке на ренж тач, цель замедляется. Продолжительность 2 раунда. Кулдаун 10 раундов. Не диспелится. Количество использований 2/день.&lt;br /&gt;
*[[PDK Rally]] - требования: 1 уровень PDK. Все союзники и сам PDK получают бонус +2 AB. Продолжительность уровень PDK * мод харизмы раундов. Не диспелится. Количество использований 3/день.&lt;br /&gt;
*[[PDK Wrath]] - требования: 5 уровень PDK. Дополнительный магический урон равный моду харизмы. Продолжительность мод харизмы ходов. Не диспелится. Количество использований 3/день.&lt;br /&gt;
*[[PDK Shield]] - требования: 6 уровень PDK. Снижение входящего физического урона на 20/+9. Может быть заблокировано 5 * уровень PDK * мод харизмы урона. Снижение входящего элементального урона на 10/-. Может быть заблокировано (5 * уровень PDK * мод харизмы)/3 урона. Продолжительность до следующего реста. Не диспелится. Количество использований 1/день.&lt;br /&gt;
&lt;br /&gt;
===Shadowdancer===&lt;br /&gt;
&lt;br /&gt;
*[[Shadow Daze]] - требования: 3 уровень [[Shadowdancer]]. Оглушает цель при провале спасброска по воле. DC спасброска равен 10 + уровень Shadowdancer + мод ловкости. Продолжительность оглушения 5 раундов. Количество использований 1/день.&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Classes&amp;diff=1017</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Classes&amp;diff=1017"/>
		<updated>2020-12-01T21:24:25Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Base classes===&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian]]&lt;br /&gt;
*[[Bard]]&lt;br /&gt;
*[[Cleric]]&lt;br /&gt;
*[[Druid]]&lt;br /&gt;
*[[Fighter]]&lt;br /&gt;
*[[Monk]]&lt;br /&gt;
*[[Paladin]]&lt;br /&gt;
*[[Ranger]]&lt;br /&gt;
*[[Rogue]]&lt;br /&gt;
*[[Sorcerer]]&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Wizard|Wizard]]&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Prestige classes===&lt;br /&gt;
&lt;br /&gt;
*[[Arcane archer]]&lt;br /&gt;
*[[Archmage]]&lt;br /&gt;
*[[Assassin]]&lt;br /&gt;
*[[Blackguard]]&lt;br /&gt;
*[[Champion of Torm]]&lt;br /&gt;
*[[Dwarven defender]]&lt;br /&gt;
*[[Harper scout]]&lt;br /&gt;
*[[Pale Master]]&lt;br /&gt;
*[[Purple dragon knight]]&lt;br /&gt;
*[[Red dragon disciple]]&lt;br /&gt;
*[[Shadowdancer]]&lt;br /&gt;
*[[Slayer]] (ex. [[Shifter]])&lt;br /&gt;
*[[Weapon master]]&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=1009</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=1009"/>
		<updated>2020-11-29T20:46:22Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorcerer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird&lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний.&lt;br /&gt;
*Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
*Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)&lt;br /&gt;
*Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
*Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
==Hello==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
==Второй круг==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
==Третий круг==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scintillating sphere&#039;&#039;&#039; - (Сверкающая сфера) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает электрическую сферу, которая летит в указанную точку и исчезает. Сфера взрывается каждый раз когда проходит сквозь существо. Взрыв наносит 1d4 урона за каждые 2 уровня кастера каждому существу в радиусе 4-х метров от места взрыва. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
==Четвертый круг==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
==Пятый круг==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==Шестой круг==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
==Седьмой круг==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
*Иммунитет к смерти.&lt;br /&gt;
*20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
==Восьмой круг==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==Девятый круг==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word Kill&#039;&#039;&#039;- (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Energy Drain&#039;&#039;&#039; - (Высасывание энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При провале Fortitude спасброска цель теряет 1d4 + 1d4 за каждый фокус на школу Necromancy уровней.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
&lt;br /&gt;
*Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
*30 штраф к Attack Bonus&lt;br /&gt;
*50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
*40 сопротивления урону типа Negative&lt;br /&gt;
*30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
*10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
==Epic Spells==&lt;br /&gt;
Greater ruin&lt;br /&gt;
&lt;br /&gt;
*Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
&lt;br /&gt;
Epic warding                       &lt;br /&gt;
&lt;br /&gt;
*Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
=Bard=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
==Первый круг==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
==Второй круг==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
==Третий круг==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
==Четвертый круг==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dismissal&#039;&#039;&#039; - (Отзывание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Уничтожает всех призванных существ в указаной точке. +10 к DC.&lt;br /&gt;
==Пятый круг==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
==Шестой круг==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
=Cleric=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm&lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Faith, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of &#039;&#039;Faith&#039;&#039;, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
==Второй круг==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==Третий круг==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dark fire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2d12 Fire.&lt;br /&gt;
&lt;br /&gt;
==Четвертый круг==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает иммунитет к эффектам мгновенной смерти. &lt;br /&gt;
&lt;br /&gt;
==Пятый круг==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
==Шестой круг==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель становится бесплотным, его невозможно атаковать напрямую и использовать против него целевые заклинания. Эффект спадает при любом враждебном действии заклинателя.&lt;br /&gt;
&lt;br /&gt;
Имеет задержку 60 секунд между повторными кастами.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
==Седьмой круг==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие бонусы: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Великое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Вылечивает цель на 250 ХП, убирая практически все негативные эффекты.   &lt;br /&gt;
&lt;br /&gt;
-   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с сопартийцами.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Word of Faith&#039;&#039;&#039; - (Слово Веры)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Волна божественной энергии поражает всех вражеских существ в зоне действия. Существа, призванные магией, мгновенно уничтожаются.&lt;br /&gt;
&lt;br /&gt;
Существа, провалившие спасбросок по воле, ослепляются. Длительность ослепления - раунд за каждые 2 уровня кастера. Для NPC длительность составляет 3 раунда.&lt;br /&gt;
&lt;br /&gt;
Заклинание имеет задержку между повторными кастами - 30 секунд, в случае успешного ослепления игрового персонажа(PC).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Уничтожение&#039;&#039;&#039; - (Destruction)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Цель должна прокинуть Fortitude спасбросок или умереть. В любом случае ей наносится 10d6 Divine урона. При удачном спасброске кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья.&lt;br /&gt;
&lt;br /&gt;
==Восьмой круг==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оригинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
*Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
*Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
*Freedom of movement дает иммунитет к Earthquake.&lt;br /&gt;
*Задевает сопартийцев.&lt;br /&gt;
*Абилки со стороны кастера: Мудрость или Харизма. Абилки со стороны цели: Все, кроме телосложения.&lt;br /&gt;
&lt;br /&gt;
==Девятый круг==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия, если провален спасбросок по стойкости. При успешном спасброске цели, кастеру наносится нелетальный урон типа Positive в размере 25% от его максимального здоровья. Базовый DC заклинания увеличен на 3.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undeath&#039;s eternal foe&#039;&#039;&#039; - (Извечный враг нежити)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за уровень&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все союзники в зоне действия получают следующие бонусы: +4 AC Dodge, 20 к сопротивлению Negative урона и иммунитет к высасыванию уровня и способностей.&lt;br /&gt;
&lt;br /&gt;
=Druid=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Crumble&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake&lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
&lt;br /&gt;
*Только друид.&lt;br /&gt;
&lt;br /&gt;
==Третий круг==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1d8 Electricity урона за кастерлвл до максимума в 12d8. &lt;br /&gt;
&lt;br /&gt;
==Пятый круг==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)d2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1d6 Cold за каждый кастерлвл до максимума 17д6 и получают замедление скорости передвижения 10%(+2% за каждый фокус на школу Evocation). Длительность замедления 6 секунд(+2 секунды за каждый фокус на школу Evocation). ВАЖНО! Айсы начинают падать только спустя 2 секунды. &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Кастер получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
&lt;br /&gt;
*9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
*12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
*15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
*18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
*20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Death magic immunity.              &lt;br /&gt;
&lt;br /&gt;
*22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
*24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
&lt;br /&gt;
          Haste, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.          &lt;br /&gt;
&lt;br /&gt;
==Шестой круг==&lt;br /&gt;
Crumble - (Развалить)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Цель Construct получает Xd8 чистого урона(X - уровень кастера, максимум 30). Заклинание игнорирует Spell Resistance.&lt;br /&gt;
&lt;br /&gt;
==Седьмой круг==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
==Восьмой круг==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое.  &lt;br /&gt;
&lt;br /&gt;
-  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
==Девятый круг==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Количество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
&lt;br /&gt;
#Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.&lt;br /&gt;
#Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.&lt;br /&gt;
#Freedom of movement дает иммунитет к Earthquake. Задевает сопартийцев.&lt;br /&gt;
#При провале спасброска следующий Earthquake можно скастить спустя 30 секунд.&lt;br /&gt;
&lt;br /&gt;
=Paladin=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafening Clang&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid,&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
==Первый круг==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafening Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд за уровень Паладина.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
&lt;br /&gt;
#Базовое количество чеков равно 1&lt;br /&gt;
#В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
#Если спелл применен к оружию Avenger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
==Второй круг==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммунитет к страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не диспелится.    &lt;br /&gt;
&lt;br /&gt;
==Четвертый круг==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель получает иммунитет к магии смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
=Ranger=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Первый круг==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
==Третий круг==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
*18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
*21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
*24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
*28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
&lt;br /&gt;
==Четвертый круг==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
=АОЕ Спеллов=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=800</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=800"/>
		<updated>2018-01-14T17:57:17Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы спасает.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafen Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд за лвл пала.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
# Базовое количество чеков равно 1&lt;br /&gt;
# В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
# Если спелл применен к оружию Avanger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммун страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.    &lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
* 15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=786</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=786"/>
		<updated>2018-01-07T16:39:05Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafen Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд за лвл пала.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
# Базовое количество чеков равно 1&lt;br /&gt;
# В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
# Если спелл применен к оружию Avanger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммун страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.    &lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
* 15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=773</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=773"/>
		<updated>2018-01-03T19:36:53Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafen Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд за лвл пала.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
# Базовое количество чеков равно 1&lt;br /&gt;
# В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
# Если спелл применен к оружию Avanger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммун страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.    &lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
* 15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=772</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=772"/>
		<updated>2018-01-01T21:34:11Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ВАЖНО: здесь не перечислены спеллы от доменов, инфу по ним смотрим в разделе &amp;quot;Домены&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafen Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
# Базовое количество чеков равно 1&lt;br /&gt;
# В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
# Если спелл применен к оружию Avanger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммун страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.    &lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
* 15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=771</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=771"/>
		<updated>2018-01-01T21:30:51Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039; - (Божественное покровительство)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafen Clang&#039;&#039;&#039; - (Оглушительный звон)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
# Базовое количество чеков равно 1&lt;br /&gt;
# В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
# Если спелл применен к оружию Avanger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; - (Аура Величия) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммун страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039; - (Помощь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.    &lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039; - (Святой меч)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; - (Камуфляж)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039; - (Жаждущий клинок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
* 15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; - (Массовый камуфляж) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=770</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=770"/>
		<updated>2018-01-01T21:19:55Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafen Clang&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
# Базовое количество чеков равно 1&lt;br /&gt;
# В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
# Если спелл применен к оружию Avanger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммун страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.    &lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
* 15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=622</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=622"/>
		<updated>2017-12-30T13:08:29Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafen Clang&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
# Базовое количество чеков равно 1&lt;br /&gt;
# В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
# Если спелл применен к оружию Avanger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммун страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.    &lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Blade Thirst&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;&lt;br /&gt;
* 15-17 Кастерлвл – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Кастерлвл – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Кастерлвл – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Кастерлвл – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28+ Кастерлвл – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass camouflage&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 турнов / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  +10 Hide и эффект &amp;lt;u&amp;gt;Сoncealment&amp;lt;/u&amp;gt; равный 1% за уровень.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=621</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=621"/>
		<updated>2017-12-30T13:01:53Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: &lt;br /&gt;
&lt;br /&gt;
20 + (bard_lvl + arch_lvl + harperscout_lvl/2 - 25)/5, если скилл perform кастера 110 и более + 1d20   VS   Мод Силы + 1d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект от спелла имеет следующие отличие от оргинала при наличии [[Домены|домена]] Earth: &lt;br /&gt;
# Если максимальная абилка цели не Dexterity, то цель делает бросок 1д20 + мод максимальной абилки против броска кастера 1д20 + мод максимальной абилки/2.  &lt;br /&gt;
# Если максимальная абилка цели Dexterity, то проверка идет вне зависимости от чего либо по формуле 6+d20 у кастера против d20 у цели.  &lt;br /&gt;
# Freedom of movement дает иммунитет к Earthquake. Задеват сопартийцев. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Divine favor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 ходов, экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deafen Clang&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Кастуется только на себя. Дает он хит lesser dispel. Бонус к DC на диспел = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod.    &lt;br /&gt;
# Базовое количество чеков равно 1&lt;br /&gt;
# В [[Фейм|Fame Shop]] можно купить увеличение количества проверяемых спеллов на 1&lt;br /&gt;
# Если спелл применен к оружию Avanger (longsword), то количество проверяемых спеллов увеличивается на 1&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of Glory&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - Все существа в ауре получают иммун страху.    &lt;br /&gt;
&lt;br /&gt;
-    &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.    &lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holy sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: - ДЦ = 4 + Уровень Паладина/2 + Уровень Чота/2 + Мод Хари + Мод Силы. Если цель не прокинула чек - снимает Freedom of Movement  потом замедляет цель.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=561</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=561"/>
		<updated>2017-12-25T21:55:53Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=560</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=560"/>
		<updated>2017-12-25T21:29:39Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты (не все).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты (не все).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=559</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=559"/>
		<updated>2017-12-25T21:25:34Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты (не все).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты (не все).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Палец смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекаинена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=558</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=558"/>
		<updated>2017-12-25T21:21:33Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
1) Следующие спеллы доступны только для каста на дружественные цели (на врагов не скастятся):&lt;br /&gt;
&lt;br /&gt;
                                              &#039;&#039;Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
2) При достижении 40го лвла персонаж не получает эффект от следующих спеллов (в т.ч. у баферов в городе):&lt;br /&gt;
&lt;br /&gt;
                                             &amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&#039;&#039;Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin&#039;&#039;.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты (не все).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Call Lightning&#039;&#039;&#039; - (Вызов Молнии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  1д8 Electro урона за кастерлвл до максимума в 12д8. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты (не все).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creeping Doom&#039;&#039;&#039; - (Ползучий рок)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordenkainen&#039;s Disjunction&#039;&#039;&#039; - (Разделение Мордекайнена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формулу диспела смотрим в разделе &amp;quot;Диспел&amp;quot;.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tide of Battle&#039;&#039;&#039; - (Прилив битвы)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Наносит урон дивайном по формуле 5д20 Божественного урона. Минимальный урон - 50. Кулдаун 10 раундов.    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=557</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=557"/>
		<updated>2017-12-25T20:56:44Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
Allowed for friendly cast spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, &lt;br /&gt;
&lt;br /&gt;
                                              Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&lt;br /&gt;
&lt;br /&gt;
With character level = 40, can&#039;t get effect of spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает. &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данный закл лечит цель на 250 ХП, убирая негативные эффекты (не все).&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Имплозия)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Призвать существо (Summon Creature)     (1-9):&lt;br /&gt;
* Только друид. &lt;br /&gt;
* Сила данного заклинания зависит от фокусов на Conjuration.&lt;br /&gt;
* Призвать существо II - Доступно на 6 уровне друида.&lt;br /&gt;
* Призвать существо III - Доступно на 9 уровне друида.&lt;br /&gt;
* Призвать существоe IV - Доступно на 12 уровне друида.&lt;br /&gt;
* Призвать существо V - Доступно на 15 уровне друида.&lt;br /&gt;
* Призвать существо VI - Доступно на 18 уровне друида.&lt;br /&gt;
* Призвать существо VII - Доступно на 21 уровне друида.&lt;br /&gt;
* Призвать существо VIII - Доступно на 24 уровне друида.&lt;br /&gt;
* Призвать существо IX  - Доступно на 30 уровне друида.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
Call Lightning: Evoc&lt;br /&gt;
* 1d8 points of Electro damage per Caster_level, c максимумом 12d8 &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление питомца)&lt;br /&gt;
* 9 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Кастерлвл: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Кастерлвл: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Кастерлвл: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Кастерлвл: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Кастерлвл: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Кастерлвл: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая негативные эффекты (не все).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Creeping Doom : disabled&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Mordenkainen&#039;s Disjunction - (Разделение Мордекайнена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формула диспела -    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Tide of Battle: Evoc - 5d20. Always 50 damage minimum. Damage type - Divine. Cool down 10 rounds.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=556</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=556"/>
		<updated>2017-12-25T19:58:40Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд  / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|Keen Edge&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
Allowed for friendly cast spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, &lt;br /&gt;
&lt;br /&gt;
                                              Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&lt;br /&gt;
&lt;br /&gt;
With character level = 40, can&#039;t get effect of spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер. От имплы не спасает.&lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Бублик)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Summon Creature (1-9):&lt;br /&gt;
* Only Druid has this spells. &lt;br /&gt;
* Power of this spells depends of Conjuration School focuses.&lt;br /&gt;
* Summon Creature II     - allowed on 6 Druid&#039;s level.&lt;br /&gt;
* Summon Creature III    - allowed on 9 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IV     - allowed on 12 Druid&#039;s level.&lt;br /&gt;
* Summon Creature V      - allowed on 15 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VI     - allowed on 18 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VII    - allowed on 21 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VIII   - allowed on 24 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IX     - allowed on 30 Druid&#039;s level.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
Call Lightning: Evoc&lt;br /&gt;
* 1d8 points of Electro damage per Caster_level, c максимумом 12d8 &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awaken&#039;&#039;&#039; - (Усиление пета)&lt;br /&gt;
* 9 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Caster_level: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Caster_level: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Caster_level: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Caster_level: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Caster_level: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Creeping Doom : disabled&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Mordenkainen&#039;s Disjunction - (Разделение Мордекайнена)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Колличество чеков - 6. Формула диспела -    &lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Tide of Battle: Evoc - 5d20. Always 50 damage minimum. Damage type - Divine. Cool down 10 rounds.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=545</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=545"/>
		<updated>2017-12-19T12:31:31Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= SORCERER  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= BARD  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= CLERIC  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|Dimension Door (аналог спелла &#039;Gate&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
Allowed for friendly cast spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, &lt;br /&gt;
&lt;br /&gt;
                                              Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&lt;br /&gt;
&lt;br /&gt;
With character level = 40, can&#039;t get effect of spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер.&lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Бублик)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= DRUID  =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Summon Creature (1-9):&lt;br /&gt;
* Only Druid has this spells. &lt;br /&gt;
* Power of this spells depends of Conjuration School focuses.&lt;br /&gt;
* Summon Creature II     - allowed on 6 Druid&#039;s level.&lt;br /&gt;
* Summon Creature III    - allowed on 9 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IV     - allowed on 12 Druid&#039;s level.&lt;br /&gt;
* Summon Creature V      - allowed on 15 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VI     - allowed on 18 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VII    - allowed on 21 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VIII   - allowed on 24 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IX     - allowed on 30 Druid&#039;s level.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
Call Lightning: Evoc&lt;br /&gt;
* 1d8 points of Electro damage per Caster_level, c максимумом 12d8 &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Awaken:&lt;br /&gt;
* 9 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Caster_level: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Caster_level: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Caster_level: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Caster_level: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Caster_level: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Creeping Doom : disabled&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Mordenkainen&#039;s Disjunction - 6 checks&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Tide of Battle: Evoc - 5d20. Always 50 damage minimum. Damage type - Divine. Cool down 10 rounds.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
= PALADIN =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= RANGER =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=544</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=544"/>
		<updated>2017-12-19T12:27:42Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Sorcerer =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= Bard =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|Dimension Door (аналог спелла &#039;Gate&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
Allowed for friendly cast spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, &lt;br /&gt;
&lt;br /&gt;
                                              Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&lt;br /&gt;
&lt;br /&gt;
With character level = 40, can&#039;t get effect of spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер.&lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Бублик)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= Druid =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Summon Creature (1-9):&lt;br /&gt;
* Only Druid has this spells. &lt;br /&gt;
* Power of this spells depends of Conjuration School focuses.&lt;br /&gt;
* Summon Creature II     - allowed on 6 Druid&#039;s level.&lt;br /&gt;
* Summon Creature III    - allowed on 9 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IV     - allowed on 12 Druid&#039;s level.&lt;br /&gt;
* Summon Creature V      - allowed on 15 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VI     - allowed on 18 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VII    - allowed on 21 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VIII   - allowed on 24 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IX     - allowed on 30 Druid&#039;s level.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
Call Lightning: Evoc&lt;br /&gt;
* 1d8 points of Electro damage per Caster_level, c максимумом 12d8 &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Awaken:&lt;br /&gt;
* 9 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Caster_level: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Caster_level: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Caster_level: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Caster_level: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Caster_level: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Creeping Doom : disabled&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Mordenkainen&#039;s Disjunction - 6 checks&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Tide of Battle: Evoc - 5d20. Always 50 damage minimum. Damage type - Divine. Cool down 10 rounds.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
= Paladin =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= Ranger =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=543</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=543"/>
		<updated>2017-12-19T12:24:10Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Sorcerer =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 Dodge AC.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + d20   VS   Мод Силы + d20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает иммунитет к заклинанию Isaac&#039;s Lesser Missile Storm.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Уровень / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен Xd6 Acid урона. (X - уровень заклинателя. Максимум 8d6).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 fire урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на пути полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Количество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5d6 Fire урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3d6 Negative урона + 1 за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2d6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3d6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17d6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, количество ракет - 1 / 2 кастерлвла, до 10-и максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд(эффекты метамагии отсутствуют)\&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Таймаут&amp;lt;/u&amp;gt;: 6 раундов после успешного кнокдауна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская рука вылетает из рук заклинателя, и пытается сбить цель с ног.&lt;br /&gt;
&lt;br /&gt;
Формула броска - 5 + размер существа + (мод. харизмы/интеллекта) - мод. телосложения) + d20  VS d20 + мод. силы/ловкости + размер существа. Если бросок заклинателя больше или равен броску цели, считается что цель бросок провалила.&lt;br /&gt;
&lt;br /&gt;
При наличии у цели фита Эпик Додж (Epic Dodge) цель избегает эффекта, но гарантированно ослепляется на 1 раунд(при автоуспехе(бросок 20)) эффект заменяется на оглушение. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
Тип урона: Electricity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается d100. При выпавшем значении от 1 до 80 наносится 20d6 урона, если кубик выше 80-ти - 20d8 урона. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает иммунитет к заклинаниям 2-го круга и заклинанию Isaac&#039;s Greater Missile Storm,  а так же дает уменьшение повреждений 20/+3 и 25% бонуса маскировки. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Количество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается d100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2d8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы производите сильный шум, подобный громовому раскату. Заклинание имеет d3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта заклинания. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
* Иммунитет к смерти.&lt;br /&gt;
* 20 сопротивления Negative урону.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают d8 Negative урона за каждый уровень спеллкастера, максимум 25d8. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2d6 Fire урона и 2d6 Acid урона. Цель попавшая в облако исчезает в нём, как при эффекте заклинания Darkness. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель, при провале спасброска по воле, временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) хода. Каждые 10 раундов выполняется повторный спасбросок, при успехе которого цель освобождается от эффекта заклинания, а при провале - нет.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)d8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150-и то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Кулдаун&amp;lt;/u&amp;gt;: 10 раундов&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. На всех существ в локации, кроме заклинателя, накладываются следующие эффекты: &lt;br /&gt;
* Иммунитет к критическому удару, воздействию на разум, смерти, кнокдауну, обездвиживанию, замедлению и заклинаниям: Protect versus Alignment, Flesh To Stone&lt;br /&gt;
* 30 штраф к Attack Bonus&lt;br /&gt;
* 50 сопротивления урону типа Fire, Cold, Acid, Electro, Sonic&lt;br /&gt;
* 40 сопротивления урону типа Negative&lt;br /&gt;
* 30 сопротивления урону типа Slashing, Bludgeoning, Piercing&lt;br /&gt;
* 10 сопротивления урону типа Magic, Positive, Divine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10d6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Greater ruin&lt;br /&gt;
* Заклинатель наносит цели 195 урона типа Positive. Успешный спасбросок по стойкости против DC+35 ополовинивает урон. Заклинание имеет 2-х минутный кулдаун на одну и ту же цель.&lt;br /&gt;
Epic warding                       &lt;br /&gt;
* Сопротивление урону 80/+20 с лимитом 800. Эффект исчезает по достижению лимита или при отдыхе\смерти персонажа.&lt;br /&gt;
&lt;br /&gt;
= Bard =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|Dimension Door (аналог спелла &#039;Gate&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
Allowed for friendly cast spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, &lt;br /&gt;
&lt;br /&gt;
                                              Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&lt;br /&gt;
&lt;br /&gt;
With character level = 40, can&#039;t get effect of spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер.&lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Бублик)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= Druid =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Summon Creature (1-9):&lt;br /&gt;
* Only Druid has this spells. &lt;br /&gt;
* Power of this spells depends of Conjuration School focuses.&lt;br /&gt;
* Summon Creature II     - allowed on 6 Druid&#039;s level.&lt;br /&gt;
* Summon Creature III    - allowed on 9 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IV     - allowed on 12 Druid&#039;s level.&lt;br /&gt;
* Summon Creature V      - allowed on 15 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VI     - allowed on 18 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VII    - allowed on 21 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VIII   - allowed on 24 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IX     - allowed on 30 Druid&#039;s level.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
Call Lightning: Evoc&lt;br /&gt;
* 1d8 points of Electro damage per Caster_level, c максимумом 12d8 &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает стену огня, которая наносит (Кастерлвл*2)д2  Fire урона  до максимума 40d2.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Дальность&amp;lt;/u&amp;gt;: заклинатель&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель приобретает Spell Resistance равный 12 + 1 за каждый уровень заклинателя. Цель - только кастер.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Awaken:&lt;br /&gt;
* 9 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Caster_level: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Caster_level: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Caster_level: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Caster_level: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Caster_level: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
Creeping Doom : disabled&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спасбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. При наличии иммунитета к смерти и провале спаброска урон увеличивается вдвое. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
Mass Heal - Heals 150 HP.&lt;br /&gt;
&lt;br /&gt;
Mordenkainen&#039;s Disjunction - 6 checks&lt;br /&gt;
&lt;br /&gt;
Tide of Battle: Evoc - 5d20. Always 50 damage minimum. Damage type - Divine. Cool down 10 rounds.&lt;br /&gt;
&lt;br /&gt;
EarthQuake - 1d6 points of Bludgeoning damage per Caster_level, with maximum 20d6.&lt;br /&gt;
&lt;br /&gt;
= Paladin =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= Ranger =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=538</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=538"/>
		<updated>2017-11-13T23:52:54Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Sorcerer =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + 1д20   VS   Мод Силы + д20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Кастерлвл / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен  1д6 Acid урона / За каждый кастерлвл до максимума 8д6.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 FIRE урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Колличество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5д6 Fire урона.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3д6 Negative урона + 1 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2д6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд/ 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает барьер из огня, который наносит (Кастелвл*2)д2  Fire урона  до максимума 40д2&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, колличество ракет - 1 / 2 кастерлвла, до 10ти максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд, не экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигансткая зеленая рука пытается нокаутировать цель. Формула броска - 5 + (Мод Хари/Инты) - Мод Тела) + 1д20  VS  Мод Силы или Мод Дексы (макс 14 + 1д20). Кулдаун - 36 сек после кнока. Никаких бонусов от метамагий. Если у Цели есть фит Эпик Додж (Epic Dodge) - слепит на 1 раунд без каких либо чеков.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается ролл 100. При выпавшем значении от 1 до 80 наносится 20д6 Electro урона, если кубик выше 80ти - 20д8 Electro урона.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Колличество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается ролл 100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2д8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Задержка взрыва убрана. Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спассбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. Если спасбросок провален но у цели был Десвард (Death Ward) цель получает урон * 2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы поизводите сильный шум, эквивалентный громовому раскату. Заклинание имеет 1д3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
- Death magic immunity, 20 Negative Energy Resistance and no AC bonus.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 1д8 Negative урона за каждый кастерлвл, до максимума в 25д8.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2д6 Fire урона и 2д6 Acid урона.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель - монстр - временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)д8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150ти то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 или 12 сек, не помню.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. У всех целей в локе, кроме заклинателя появляются следующие эффекты. &lt;br /&gt;
* Critical hit immunity,AB decrease, Fire, Cold, Acid, Electro, Sonic damage resistance = 50 each, Negative damage resistance = 40, Magic, Positive, Divine damage resistance = 10 each, Slashing, Bludgeoning, Piercing damage resistance = 30 each.&lt;br /&gt;
* Mind spells immunity, death magic immunity, knock down immunity, unable to cast Proect versus Alignment.&lt;br /&gt;
Куллдаун - 10 раундов.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть от УЖАСА.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10д6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Great Ruin: Epic&lt;br /&gt;
* 195 Positive damage, 120 secounds cooldown.&lt;br /&gt;
Epic Warding: Epic                       &lt;br /&gt;
* Physical damage resistance = 50/+20 with 500 damage absorb.&lt;br /&gt;
&lt;br /&gt;
= Bard =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|Dimension Door (аналог спелла &#039;Gate&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
Allowed for friendly cast spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, &lt;br /&gt;
&lt;br /&gt;
                                              Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&lt;br /&gt;
&lt;br /&gt;
With character level = 40, can&#039;t get effect of spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер.&lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает СР (Spell Ressistance) может быть только сам заклинатель.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: УКАЗАТЬ ПРАВИЛЬНУЮ ФОРМУЛУ. &lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Бублик)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= Druid =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Summon Creature (1-9):&lt;br /&gt;
* Only Druid has this spells. &lt;br /&gt;
* Power of this spells depends of Conjuration School focuses.&lt;br /&gt;
* Summon Creature II     - allowed on 6 Druid&#039;s level.&lt;br /&gt;
* Summon Creature III    - allowed on 9 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IV     - allowed on 12 Druid&#039;s level.&lt;br /&gt;
* Summon Creature V      - allowed on 15 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VI     - allowed on 18 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VII    - allowed on 21 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VIII   - allowed on 24 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IX     - allowed on 30 Druid&#039;s level.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Clarity - Still Spell work as meta magic.&lt;br /&gt;
&lt;br /&gt;
Call Lightning: Evoc&lt;br /&gt;
* 1d8 points of Electro damage per Caster_level, c максимумом 12d8 &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
Wall of fire - ((Caster_level*2)d2) with maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
Ice Storm - 3d6 points of Bludgeoning damage + 1d6 point of Cold damage per Caster_level, with maximum 17d6. Meta magic works only with Cold damage.&lt;br /&gt;
&lt;br /&gt;
Death Ward - target - caster.&lt;br /&gt;
&lt;br /&gt;
Spell Resistance - Target - caster.&lt;br /&gt;
&lt;br /&gt;
Awaken:&lt;br /&gt;
* 9 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Caster_level: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Caster_level: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Caster_level: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Caster_level: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Caster_level: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
Aura of vitality&lt;br /&gt;
&lt;br /&gt;
Great Restoration - Heals 250 HP, removes all negative effects.&lt;br /&gt;
&lt;br /&gt;
Harm - Caster_level * 5 + 70 point of Negative damage per Caster_level, with maximum 270&lt;br /&gt;
&lt;br /&gt;
Creeping Doom : disabled&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
Finger of Death - ((Caster_level/4)d6) + 1 point of Negative damage per Caster_level, target dies if fortitude saving throw failed. If target has immunity to death magic and saving throw failed, damage *2.&lt;br /&gt;
&lt;br /&gt;
Sunburst - 1d6 point of Divine damage per Caster_level, with maximum 25d6.&lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
Mass Heal - Heals 150 HP.&lt;br /&gt;
&lt;br /&gt;
Mordenkainen&#039;s Disjunction - 6 checks&lt;br /&gt;
&lt;br /&gt;
Tide of Battle: Evoc - 5d20. Always 50 damage minimum. Damage type - Divine. Cool down 10 rounds.&lt;br /&gt;
&lt;br /&gt;
EarthQuake - 1d6 points of Bludgeoning damage per Caster_level, with maximum 20d6.&lt;br /&gt;
&lt;br /&gt;
= Paladin =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= Ranger =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
	<entry>
		<id>https://cormyr.ru/index.php?title=Spells&amp;diff=537</id>
		<title>Spells</title>
		<link rel="alternate" type="text/html" href="https://cormyr.ru/index.php?title=Spells&amp;diff=537"/>
		<updated>2017-11-13T23:50:02Z</updated>

		<summary type="html">&lt;p&gt;Aero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Sorcerer =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг &lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Expeditious retreat, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness, Flame weapon, Tahsa&#039;s Hideous Laugh, Balagarn&#039;s Iron Horn, Ghostly Visage, Melf&#039;s Acid Arrow&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Fireball, Flame arrow, Negative Energy Burst, Vampiric Touch, Keen edge &lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Elemental Shield, Wall of fire, Ice Storm, Isaac&#039;s Lesser Missile Storm, Phantasmal Killer, Improved Invisibility &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Mestil&#039;s acid sheath, Ball Lightning, Cone of Cold, Firebrand, Mind Fog &lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Acid Fog, Bigby&#039;s Forceful Hand, Chain Lightning, Ethereal Visage, Isaac&#039;s Greater Missile Storm &lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Delayed blast fireball, Finger of Death, Great Thunderclap, Shadow Shield &lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Bigby&#039;s Clenched Fist, Greater Sanctuary, Horrid Wilting, Incendiary Cloud, Sunburst &lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Dominate Monster, Meteor Swarm, Power Word Kill, Timestop, Wail of the Banshee, Weird &lt;br /&gt;
|-&lt;br /&gt;
!epic spells&lt;br /&gt;
|Great Ruin, Epic Warding.&lt;br /&gt;
|}&lt;br /&gt;
* Класс Sorcerer получает +1 дополнительный спелл на каждый круг включая 9 круг заклинаний. &lt;br /&gt;
* Классы Wizard or Sorcerer при взятии эпик фокуса получают + 4 к дц  на любую выбранную школу магии кроме Abjuration.&lt;br /&gt;
* Дц на спеллы вроде Холда, Фаерболла и т.д. по формуле: 10 + мод Хари/Инты + Уровень закла + Фокусы + (Кастерлвл/5)      &lt;br /&gt;
* Спеллы Acid Shield, Death Armor, Elemental Shield не стакаются.&lt;br /&gt;
* Фиты Evasion and Improved Evasion не работают против дамажащих спеллов, успешный спасбросок снижает урон вполовину.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Weapon&#039;&#039;&#039; - (Пламенное оружие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Balagarn&#039;s Iron Horn&#039;&#039;&#039; - (Железный рог Балагарна)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель вызывает глубокую, резонансную вибрацию, которая сбивает с ног всех существ в зоне действия по следующей формуле: 12 + (Мод Хари/Инты - Мод Тела) + 1д20   VS   Мод Силы + д20. Кулдаун - 30 сек после кнока.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melf&#039;s Acid Arrow&#039;&#039;&#039; - (Кислотная стрела Мелфа)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .Кастерлвл / 10 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель поражает существо зарядом кислоты, урон равен  1д6 Acid урона / За каждый кастерлвл до максимума 8д6.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball&#039;&#039;&#039; - (Огенный шар)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель выпускает огненный снаряд, который взрывается и поражает всех в зоне действия, причиняя 1д6 FIRE урона за каждый кастерлвл, до максимума 15д6. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame arrow&#039;&#039;&#039; - (Огненная стрела)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Колличество выпускаемых стрел - Кастерлвл / 4 и каждая наносит  5д6 Fire урона.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Negative energy burst&#039;&#039;&#039; -  (Взрыв Негативной энергии)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Все существа находящие в зоне действия закла получают 3д6 Negative урона + 1 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampiric touch&#039;&#039;&#039; - (Вампирское прикосновение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указываемое существо получает 3д6 Negative урона + 1д6 за каждый кастерлвл, до максимума 15д6. Параллельно этот урон отсасывается кастующему в качестве прибавки к временным Хит поинтам.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Elemental shield&#039;&#039;&#039; - (Элементный щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Заклинатель окружается кольцом огня, который наносит 2д6 Fire урона + 1 за каждый кастерлвл, всем противникам которые проводят успешную атаку против заклинателя в ближнем бою.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall of fire&#039;&#039;&#039; - (Стена Огня)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд/ 2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Создает барьер из огня, который наносит (Кастелвл*2)д2  Fire урона  до максимума 40д2&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s lesser missile storm&#039;&#039;&#039; - (Малый ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна, колличество ракет - 1 / 2 кастерлвла, до 10ти максимум. Урон - 1д6 Magic каждая.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phantasmal Killer&#039;&#039;&#039; - (Призрачный убийца)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель вызывает невероятно устращающий образ, чтобы сразить одиночное существо, цель пытается совершить спасбросок по стойкости или умрет. Десвард (Death Ward) спасает от смерти.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Mestil&#039;s acid sheath&#039;&#039;&#039; - (Кислотная оболочка местила)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - Создает вокруг заклинателя кислотную оболочку которая наносит 1д6 Acid урона + 2 за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ball Lightning&#039;&#039;&#039; - (Шаровая молния)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает Шаровую молнию и поражает ею указанную цель. Урон - (Кастерлвл / 2)д8 + 1 Electro урон за каждый кастерлвл.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cone of Cold&#039;&#039;&#039; - (Конус Холода)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Конус холода и снега выстреливает из рук заклинателя, нанося всем в зоне действия урон по формуле - (Кастерлвл / 4)д8 + 1 Cold урон за каждый кастерлвл до максимума 15д6.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firebrand&#039;&#039;&#039;  - (Огенные сгустки) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Масса огненных сгустков появляется и случайным образом поражают любые вражеские существа в зоне действия. Урон по формуле - (Кастерлвл / 2)д8 + 1 Fire урона за каждый кастерлвл до максимума 6д8.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг  ==&lt;br /&gt;
&#039;&#039;&#039;Acid fog&#039;&#039;&#039; - (Кислотный туман)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: раунд за каждые 4 лвла кастера&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинание создает ядовитое облако в указанной точке. Все существа, попавшие в облако должны сделать спасбросок(Fortitude) против замедления(50%). При выходе из облака эффект замедления снимается. Существа, попавшие в облако, или находящиеся в нём, каждый раунд должны сделать спасбросок(Reflex) или им нанесется &#039;&#039;&#039;20d6&#039;&#039;&#039; Acid урона. При успешном спасброске существо получает половину урона.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Forceful Hand&#039;&#039;&#039; - (Яростная рука Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд, не экстендится.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигансткая зеленая рука пытается нокаутировать цель. Формула броска - 5 + (Мод Хари/Инты) - Мод Тела) + 1д20  VS  Мод Силы или Мод Дексы (макс 14 + 1д20). Кулдаун - 36 сек после кнока. Никаких бонусов от метамагий. Если у Цели есть фит Эпик Додж (Epic Dodge) - слепит на 1 раунд без каких либо чеков.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Lightning&#039;&#039;&#039; - (Цепь Молний)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Электрический разряд проходит через врагов заклинателя, нанося урон по формуле - Кидается ролл 100. При выпавшем значении от 1 до 80 наносится 20д6 Electro урона, если кубик выше 80ти - 20д8 Electro урона.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isaac&#039;s Greater Missile Storm&#039;&#039;&#039; - (Большой ракетный шквал Исаака)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель только одна. Колличество ракет 1 за каждые 2 кастерлвла до максимума в 20 ракет. Урон по формуле. Кидается ролл 100. При значении кубика от 1 до 60ти - 2д6 Sonic урона каждая, при кубике от 61 до 90 - 2д6 Magic урона каждая, при кубике выше 90 - 2д8 Positive урона каждая ракета.&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Delayed blast fireball&#039;&#039;&#039; - (Огненный шар &amp;lt;s&amp;gt;с задержкой взрыва&amp;lt;/s&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная, без задержки взрыва.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Задержка взрыва убрана. Заклинатель вызывает могучий огненный шар с уроном по формуле - 3 Fire урона за каждый кастерлвл + Divine урон равный моду Хари, которым наносит урон по целям в зоне действия. Автонаведение больше не работает, шар летит туда где была цель в момент каста, взрываясь при столкновении с врагом, если тот окажется на траектории полета шара&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Finger of Death&#039;&#039;&#039; - (Перст смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Указанное существо должно совершить спассбросок по стойкости (Fortitude) или умереть. Урон по формуле: (Кастерлвл / 4)д6 +1 Negative урона за каждый кастерлвл. Если спасбросок провален но у цели был Десвард (Death Ward) цель получает урон * 2.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Thunderclap&#039;&#039;&#039; - (Сильный громовой раскат)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Вы поизводите сильный шум, эквивалентный громовому раскату. Заклинание имеет 1д3 эффекта (чека на форту/рефлу/волю). Спел резист (Spell Resistance) и Мантлы (Spell Mantles) спасают от эффекта закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow Shield&#039;&#039;&#039; - (Теневой щит)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель укрывается плащом из тени, который защищает его, обеспечивая следующие эффекты:&lt;br /&gt;
&lt;br /&gt;
- Death magic immunity, 20 Negative Energy Resistance and no AC bonus.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Bigby&#039;s Clenched Fist&#039;&#039;&#039; - (Сжимающий кулак Бигби) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Гигантская зеленая рука появляется и пытается иммобилизовать цель на 1 раунд. Кулдаун при срабатывании - 30 сек. Не экстендится. Формула: 1д20 + Кастерлвл + Фокусы + Мод Хари/Инты  VS   AC (Класс брони) цели.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horrid Wilting&#039;&#039;&#039; - (Ужасное увядание)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 1д8 Negative урона за каждый кастерлвл, до максимума в 25д8.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incendiary Cloud&#039;&#039;&#039; - (Обжигающее облако)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель создает облако дыма и горячей золы, которое причиняет 2д6 Fire урона и 2д6 Acid урона.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunburst&#039;&#039;&#039; - (Солнечный просвет)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Сверкающие вспышки появляются там, куда указал заклинатель, нанося урон по формуле: 1д6 Divine урона за каждый кастерлвл, до максимума в 25д6.&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Dominate Monster&#039;&#039;&#039; - (Властвовать над монстром)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Цель - монстр - временно становится верным и преданным слугой заклинателя. Длительность по формуле: (3 + 1 за каждые 2 кастерлвла) турна.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meteor Swarm&#039;&#039;&#039; - (Рой метеоритов)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинание подставляет всех в зоне поражения под удар падающих метеоритов. Урон по формуле: ((Кастерлвл / 2) + Мод Хари)д8 Fire урона.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Word KIll&#039;&#039;&#039; - (Слово Вилы - Умри)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Divination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Если у вражеской цели ХП меньше либо равно 150ти то она умирает сию же секунду.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Timestop&#039;&#039;&#039; - (Остановка времени) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 или 12 сек, не помню.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Происходит остановка времени, заклинатель при этом может двигаться. У всех целей в локе, кроме заклинателя появляются следующие эффекты. &lt;br /&gt;
* Critical hit immunity,AB decrease, Fire, Cold, Acid, Electro, Sonic damage resistance = 50 each, Negative damage resistance = 40, Magic, Positive, Divine damage resistance = 10 each, Slashing, Bludgeoning, Piercing damage resistance = 30 each.&lt;br /&gt;
* Mind spells immunity, death magic immunity, knock down immunity, unable to cast Proect versus Alignment.&lt;br /&gt;
Куллдаун - 10 раундов.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wail of the Banshee&#039;&#039;&#039; - (Плач Баньши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все в зоне действия, даже заклинатель, должны сделать спасбросок по Стойкости (Fortitude) или умереть от УЖАСА.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weird&#039;&#039;&#039; - (Судьба)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенно&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; В области действия поднимается ужасающий призрак, вынуждая сделать спасбросок по воле. Если первый спас провален - кидается чек на спас по форте. Провалившие его - умирают. Те, кто не провалил спас по форте получают 10д6 урона. Спелл не игнорирует Death Ward. &lt;br /&gt;
== Epic Spells ==&lt;br /&gt;
Great Ruin: Epic&lt;br /&gt;
* 195 Positive damage, 120 secounds cooldown.&lt;br /&gt;
Epic Warding: Epic                       &lt;br /&gt;
* Physical damage resistance = 50/+20 with 500 damage absorb.&lt;br /&gt;
&lt;br /&gt;
= Bard =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Expeditious Retreat, Balagarn&#039;s Iron Horn, Mage Armor &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Darkness, Tahsa&#039;s Hideous Laugh, Clarity, Ghostly Visage &lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Keen edge&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Improved Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Ethereal Visage, Mind Fog&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ice Storm&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Bard level vs Dispel.&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
&#039;&#039;&#039;Expeditious retreat&#039;&#039;&#039;  (Быстрое отступление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; (Броня Мага)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Сonjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt; - дефолт.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt; - Дает цели +2 додж ац.&lt;br /&gt;
&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tasha&#039;s Hideous Laughter&#039;&#039;&#039; - (Ужасный смех таши)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1d3 раунда&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Для каста без чека: выберите цель, кастаните на нее протект (Protection versus Aligment) а затем кастуйте уже сам закл Таши. Не сработает если на цели эффект иммуна к мозгу (mind immunity)&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghostly Visage&#039;&#039;&#039;  -  (Призрачный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: .1 ход/уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; - заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 5/+1 а также дает 10% маскировки. &amp;lt;u&amp;gt;Дополнительно&amp;lt;/u&amp;gt; дает имун к лессер ишаку (Isaac&#039;s Lesser Missile Storm).&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Keen edge&#039;&#039;&#039; - (Острое Лезвие)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 10 минут / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Предоставляет &amp;lt;u&amp;gt;&#039;&#039;ЛЮБОМУ&#039;&#039;&amp;lt;/u&amp;gt; мили оружию свойство Острый (Keen) увеличивая диапазон критической угрозы.&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Improved Invisibility&#039;&#039;&#039; - (Улучшенная Невидимость)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / лвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; При касте с предметов - консилд 30%. При касте заклинателя меньше либо равного 20му лвлу - 20% консилда. При касте заклинателя выше 20го лвла 1% консилда за каждый кастерлвл до максимума в 40% консилда.&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Ethereal Visage&#039;&#039;&#039; - (Бесплотный вид)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Illusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель окружается призрачным ореолом света, который обеспечивает уменьшение повреждений 20/+3 и дает 25% бонуса маскировки. Дополнительно дает иммун к грит ишаку (Isaac&#039;s Greater Missile Storm).&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind Fog&#039;&#039;&#039; - (Затуманенный разум)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 2 раунда + 1/2 лвла&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Это заклинание создает пласт синего тумана, который ослабляет волю тех, кто попадает  в него. Снижение воли (Will) по формуле: -1 воли за каждые 5 кастерлвлов для всех в зоне действия АОЕ и +1 раунд действия после выхода из АОЕ.&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Ice storm&#039;&#039;&#039; - (Ледяной шторм)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: спустя 2 секунды после каста.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Все существа в зоне поражения получают 3д6 Дробящего урона +1д6 Cold за каждый кастерлвл до максимума 17д6. ВАЖНО! Айсы начинают падать только спустя 2 секунды.&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Darkness&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Clarity, Darkfire&lt;br /&gt;
|See Invisibility&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Raise Dead, Spell Resistance&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Greater Sanctuary, Harm &lt;br /&gt;
|Bark skin&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Resurrection&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Mass Heal, Earthquake&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Implosion&lt;br /&gt;
|Dimension Door (аналог спелла &#039;Gate&#039;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RDD counting as Cleric level vs Dispel&lt;br /&gt;
&lt;br /&gt;
Allowed for friendly cast spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bless, Mage Armor, Aid, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark Skin, Prayer, Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, See Invisible, True Seeing, &lt;br /&gt;
&lt;br /&gt;
                                              Aura of Vitality, Undeath&#039;s Eternal Foe, Monstrous Regeneration, Regenerate, Freedom of Movement, Improved Invisibility.&lt;br /&gt;
&lt;br /&gt;
With character level = 40, can&#039;t get effect of spells:&lt;br /&gt;
&lt;br /&gt;
                                              Bulls Strength, Endurance, Cats Grace, Owls Wisdom, Eagle Splendor, Fox Cunning, Shield of Fate, Magic Vestment, Greater Magic Weapon, Bark skin.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039; (Тьма)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: дефолт&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Эффект данного спелла отключен на сервере.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
&#039;&#039;&#039;Clarity&#039;&#039;&#039; - (Ясность) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / кастерлвл.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt;  Защищает от эффектов, воздействующих на разум. Также можно кастить со Still метамагией. &lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkfire&#039;&#039;&#039; - (Темный огонь)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель может накастить огонь на оружие, но только на свое. Урон зависит от уровня заклинателя, максимально - 2д12 Fire.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
&#039;&#039;&#039;Death Ward&#039;&#039;&#039; - (Защита от смерти)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 час / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает иммунитет к некоторым заклинаниям смерти, может быть только сам кастер.&lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Raise Dead&#039;&#039;&#039; - (Вернуть умершего)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Resistance&#039;&#039;&#039; - (Сопротивление заклинаниям)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Abjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 ход / уровень.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Целью данного заклинания, которое дает СР (Spell Ressistance) может быть только сам заклинатель.&lt;br /&gt;
&lt;br /&gt;
== Шестой круг ==&lt;br /&gt;
&#039;&#039;&#039;Greater Sanctuary&#039;&#039;&#039; - (Великое Святилище)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 9 сек, при экстенде - 12 сек.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание:&amp;lt;/u&amp;gt; Заклинатель уходит &amp;quot;в сани&amp;quot; становясь некастуемым/неатакуемым напрямую для врагов на протяжении действия закла.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harm&#039;&#039;&#039; - (Вред)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Заклинатель пытается провести Атаку Касанием (Touch Attack) против цели и нанести ей урон по формуле: (Кастерлвл * 5) + 70 Negative урона за каждый кастерлвл, до максимума в 270.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Aura of vitality&#039;&#039;&#039; - (Аура Жизнеспособности)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Transmutation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: 1 раунд / лвл&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Всем дружественным существам в большой области дает следующие плюшки: +6 Силы, +6 Тела +6 Дексы.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great Restoration&#039;&#039;&#039; - (Большое Восстановление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;:  Данный закл лечит цель на 250 ХП, убирая все негативные эффекты, включая кнокдаун.&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resurrection&#039;&#039;&#039; - (Воскрешение)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Данное заклинание, которое может воскресить умершего, работает только с дружелюбными целями из вашей фракции.&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
&#039;&#039;&#039;Mass Heal&#039;&#039;&#039; - (Массовое Исцеление)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Conjuration&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Все дружественные цели в зоне действия заклинания хилятся на 150хп.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthquake&#039;&#039;&#039; - (Землетрясение).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: &lt;br /&gt;
&lt;br /&gt;
- 1d6 points of Bludgeoning damage per Caster_level, with maximum 20d6.&lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
&#039;&#039;&#039;Implosion&#039;&#039;&#039; - (Бублик)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Школа&amp;lt;/u&amp;gt;: Evocation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Длительность&amp;lt;/u&amp;gt;: мгновенная&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Описание&amp;lt;/u&amp;gt;: Заклинатель создает разрушительный вихрь, который убивает цели в зоне действия если провален спас по форте. Изначально заклинание с +3 к дц.  Иммун к смерти не спасает.&lt;br /&gt;
&lt;br /&gt;
= Druid =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
!Дополнительные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Call Lightning, Clarity&lt;br /&gt;
|See Invisible, Clarity&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|&lt;br /&gt;
|Lesser Spell Breach, Lesser Spell Mantle&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Wall of fire, Ice Storm, Death Ward, Spell Resistance, Awaken&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|&lt;br /&gt;
|Greater Spell Breach, Destruction&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Aura of vitality, Great Restoration, Harm, Creeping Doom&lt;br /&gt;
|Greater Restoration&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Finger of Death, Sunburst &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Mass Heal, Mordenkainen&#039;s Disjunction, Tide of Battle, EarthQuake &lt;br /&gt;
|Greater Spell Mantle, Mordenkainen&#039;s Disjunction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Summon Creature (1-9):&lt;br /&gt;
* Only Druid has this spells. &lt;br /&gt;
* Power of this spells depends of Conjuration School focuses.&lt;br /&gt;
* Summon Creature II     - allowed on 6 Druid&#039;s level.&lt;br /&gt;
* Summon Creature III    - allowed on 9 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IV     - allowed on 12 Druid&#039;s level.&lt;br /&gt;
* Summon Creature V      - allowed on 15 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VI     - allowed on 18 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VII    - allowed on 21 Druid&#039;s level.&lt;br /&gt;
* Summon Creature VIII   - allowed on 24 Druid&#039;s level.&lt;br /&gt;
* Summon Creature IX     - allowed on 30 Druid&#039;s level.&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Clarity - Still Spell work as meta magic.&lt;br /&gt;
&lt;br /&gt;
Call Lightning: Evoc&lt;br /&gt;
* 1d8 points of Electro damage per Caster_level, c максимумом 12d8 &lt;br /&gt;
&lt;br /&gt;
== Пятый круг ==&lt;br /&gt;
Wall of fire - ((Caster_level*2)d2) with maximum 40d2.&lt;br /&gt;
&lt;br /&gt;
Ice Storm - 3d6 points of Bludgeoning damage + 1d6 point of Cold damage per Caster_level, with maximum 17d6. Meta magic works only with Cold damage.&lt;br /&gt;
&lt;br /&gt;
Death Ward - target - caster.&lt;br /&gt;
&lt;br /&gt;
Spell Resistance - Target - caster.&lt;br /&gt;
&lt;br /&gt;
Awaken:&lt;br /&gt;
* 9 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +1 AB, +1 to all Saving Throws, damage resistance 10/+2, +12 Discipline.&lt;br /&gt;
* 12 Caster_level: +8 Str, +4 Con, AC (+4 Natural, +4 Dodge, +4 Deflection), +4 AB, +4 to all Saving Throws, damage resistance 10/+3, +18 Discipline, damage resistance Fire 5/-.&lt;br /&gt;
* 15 Caster_level: +8 Str, +6 Con, +4 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +5 AB, +5 to all Saving Throws, damage resistance 10/+4, +24 Discipline, damage resistance Fire 5/-, damage resistance Electro 5/-, +3 regeneration.&lt;br /&gt;
* 18 Caster_level: +10 Str, +8 Con, +5 Dex, AC (+5 Natural, +5 Dodge, +5 Deflection), +7 AB, +7 to all Saving Throws, damage resistance 15/+5, +30 Discipline, damage resistance Fire 10/-, damage resistance Electro 5/-, +3 regeneration, Haste.&lt;br /&gt;
* 20 Caster_level: +12 Str, +10 Con, +6 Dex, AC (+7 Natural, +7 Dodge, +7 Deflection), +10 AB, +10 to all Saving Throws, damage resistance 20/+6, +36 Discipline, damage resistance Fire 15/-, damage resistance Electro 5/-, +7 regeneration,&lt;br /&gt;
          Hast, Death magic immunity.              &lt;br /&gt;
* 22 Caster_level: +12 Str, +12 Con, +8 Dex, AC (+8 Natural, +8 Dodge, +8 Deflection), +15 AB, +15 to all Saving Throws, damage resistance 30/+7, +42 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 10/-, +8 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
* 24 Caster_level: +12 Str, +12 Con, +12 Dex, AC (+12 Natural, +12 Dodge, +12 Deflection), +20 AB, +20 to all Saving Throws, damage resistance 30/+8, +50 Discipline, damage resistance Fire, Cold, Electro, Sonic, Acid 20/-, +15 regeneration,&lt;br /&gt;
          Hast, Expeditious Retreat (+100% speed), Death magic immunity, Mind spells immunity.&lt;br /&gt;
&lt;br /&gt;
== Седьмой круг ==&lt;br /&gt;
Aura of vitality&lt;br /&gt;
&lt;br /&gt;
Great Restoration - Heals 250 HP, removes all negative effects.&lt;br /&gt;
&lt;br /&gt;
Harm - Caster_level * 5 + 70 point of Negative damage per Caster_level, with maximum 270&lt;br /&gt;
&lt;br /&gt;
Creeping Doom : disabled&lt;br /&gt;
&lt;br /&gt;
== Восьмой круг ==&lt;br /&gt;
Finger of Death - ((Caster_level/4)d6) + 1 point of Negative damage per Caster_level, target dies if fortitude saving throw failed. If target has immunity to death magic and saving throw failed, damage *2.&lt;br /&gt;
&lt;br /&gt;
Sunburst - 1d6 point of Divine damage per Caster_level, with maximum 25d6.&lt;br /&gt;
&lt;br /&gt;
== Девятый круг ==&lt;br /&gt;
Mass Heal - Heals 150 HP.&lt;br /&gt;
&lt;br /&gt;
Mordenkainen&#039;s Disjunction - 6 checks&lt;br /&gt;
&lt;br /&gt;
Tide of Battle: Evoc - 5d20. Always 50 damage minimum. Damage type - Divine. Cool down 10 rounds.&lt;br /&gt;
&lt;br /&gt;
EarthQuake - 1d6 points of Bludgeoning damage per Caster_level, with maximum 20d6.&lt;br /&gt;
&lt;br /&gt;
= Paladin =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Divine favor, Deafen Clang, &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|Aura of Glory, Aid, &lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Death Ward, Holy sword&lt;br /&gt;
|}&lt;br /&gt;
RDD counting as Paladin level vs Dispel&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Divine favor - Если кол-во уровней паладина в билде преобладает над другими классами, тогда изначальная длительность 20 раундов. Экстендед 40. Если есть уровень ПДК, Divine favor не диспелится.&lt;br /&gt;
&lt;br /&gt;
Deafen Clang&lt;br /&gt;
* Target - caster. Provides lesser dispel on hit. Dispel bonus check = 12 + Paladin&#039;s level/2 + CHA_mod + STR_mod. &lt;br /&gt;
* Example - Paladin of level 29 has dispel = 26 + CHA_mod + STR_mod + 1d20.&lt;br /&gt;
== Второй круг ==&lt;br /&gt;
Aura of Glory - All friendly creatures in aura has immunity of fear.&lt;br /&gt;
&lt;br /&gt;
Aid - паладин (20+) кастует +2 аб. Если на себя или на паладина (20+), то эффект не деспелится.&lt;br /&gt;
&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Death Ward&lt;br /&gt;
&lt;br /&gt;
Holy sword - DC = 4 + Paladin&#039;s level/2 + CHoT_LVL/2 + CHA_mod + STR_mod, if check failed: dispels Freedom of Movement and slows target.&lt;br /&gt;
&lt;br /&gt;
= Ranger =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Круг&lt;br /&gt;
!Измененные заклинания&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Camouflage &lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Blade Thirst&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|Mass camouflage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Первый круг ==&lt;br /&gt;
Camouflage - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
== Третий круг ==&lt;br /&gt;
Blade Thirst:&lt;br /&gt;
* 15-17 Caster_levels – 2d4 damage and 5 enchantment bonus&lt;br /&gt;
* 18-20 Caster_levels – 2d6 damage and 5 enchantment bonus&lt;br /&gt;
* 21-23 Caster_levels – 2d8 damage, keen and 6 enchantment bonus&lt;br /&gt;
* 24-27 Caster_levels – 2d10 damage, keen and 7 enchantment bonus&lt;br /&gt;
* 28-31 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 32-34 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 35-38 Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
* 39+ Caster_levels – 2d12 damage, keen and 8 enchantment bonus&lt;br /&gt;
== Четвертый круг ==&lt;br /&gt;
Mass camouflage  - +10 Hide and concealment = 1% per Caster_level.&lt;br /&gt;
&lt;br /&gt;
RDD counting as Ranger level vs Dispel. &lt;br /&gt;
&lt;br /&gt;
= АОЕ Спеллов =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Spell&lt;br /&gt;
!Лимит на одну локацию&lt;br /&gt;
!Стакается?&lt;br /&gt;
|-&lt;br /&gt;
|Acid Fog     &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Blade Barrier&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Wall of Fire &lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Entangle, including Vine mine&lt;br /&gt;
|3&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Storm of Vengeance  &lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Stone hold&lt;br /&gt;
|5&lt;br /&gt;
|нет&lt;br /&gt;
|-&lt;br /&gt;
|Grease &lt;br /&gt;
|без ограничений&lt;br /&gt;
|нет&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aero</name></author>
	</entry>
</feed>