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===Weapon=== *Newbie Weapon - +5 enchantment, 1d10 electrical, from 2d4 to 3d4 physical, none OnHit effects. *Advanced Weapon - +6 enchantment, Keen, 2d12 Massive Critical, 2d8 electrical, from 2d8 to 2d12 physical, mostly have one OnHit effect. *Magic Weapon - +8(+9) enchantment, Keen, 2d12 Massive Critical, from 2d8 to 2d12 electrical, from 2d4 to 2d10 acid, from 2d6 to 2d10 sonic, mostly have two OnHit effects. *Brutal Weapon - +8(+9) enchantment, Keen, 2d12 Massive Critical, 2d6 positive, from 2d4 to 2d10 electrical, from 2d8 to 2d12 physical, mostly have none OnHit effects. *Deadly Weapon - +8(+10) enchantment, Keen, 2d12 Massive Critical, from 2d6 to 2d12 positive, from 2d8 to 2d12 electrical, 2d12 physical, mostly have two OnHit effects. *Artifact Weapon - +8(+10) enchantment, Keen, 2d12 Massive Critical, from 2d10 to 2d12 positive, from 2d6 to 2d12 divine, from 2d6 to 2d12 physical, mostly have two OnHit effects, vampiric regeneration, discipline bonus.
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