Bard: Difference between revisions

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'''Hit die:''' d6
'''Hit die:''' d6


'''Proficiencies:''' armor (light, medium), shields, weapons (martial, simple)
'''Proficiencies:''' armor (light, medium), shields, weapons (heavy, martial, simple)


'''Skill points:''' 4 + int modifier ( (4 + int modifer) * 4 at 1st level)
'''Skill points:''' 4 + int modifier ( (4 + int modifer) * 4 at 1st level)


'''Skills:''' Appraise, Concentration, Discipline, Heal, Hide, Listen, Move Silently, Perform, Taunt, Tumble, Use Magic Device
'''Skills:''' concentration, discipline, heal, hide, listen, move silently, perform, taunt


'''Primary saving throw(s):''' reflex, will
'''Primary saving throw(s):''' fortitude, reflex


'''Base attack bonus:''' +1/level
'''Base attack bonus:''' +1/level


'''Epic Bonus Feats''': 21, 22, 24, 26, 28, 31, 34, 37, 40
'''Epic Bonus Feats''': 21, 22, 24, 26, 28, 30, 32, 34, 37, 40


'''Epic Bonus Feats List''': Epic Skill Focus, Epic Will, Great Charisma, Great Dexterity, Improved Combat Casting, Lasting Inspiration, Epic Spell Focus
'''Epic Bonus Feats List''': epic skill focus, epic will, great spell focus, epic spell penetration, arcan defense, great charisma, great dexterity, combat casting, improved combat casting, weapon (exotic), extra music, lingering song
 
'''Unavailable feats''': Epic Strength 9, Epic Strength 10, Expertise, Improved Expertise


==Notes==
==Notes==
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*[[Red dragon disciple]] levels counts as Bard's caster levels vs [[Dispel]].
*[[Red dragon disciple]] levels counts as Bard's caster levels vs [[Dispel]].
*If bard has 110+ perform:
*If bard has 110+ perform:
**He gets +3 to dispel attack bonus.
**Gain +3 to dispel attack bonus.
**War Cry applies AB for all caster's party.
**War Cry applies AB for all caster's party in cast range.
**He gets a bard_bonus to Balagarn's iron horn, bard_bonus is calculated as (bard_lvl + archmage_lvl + harperscout_lvl/2 - 25)/5 with maximum +3.
**Gain bard_bonus to Balagarn's iron horn, bard_bonus is calculated as (bard_lvl + archmage_lvl + harperscout_lvl/2 - 25)/5 with maximum +3.
**
 
*Additional concentration bonus = (Bard_lvl + Cleric_lvl + Druid_lvl + Sorcerer + Archmage_lvl + Harper Scout_lvl)/8
*Additional taunt bonus = (Bard_lvl + BG_lvl + Archmage_lvl + Harper Scout_lvl)/4. The target receives an AC penalty equal to the difference in throws and a spell failure of 10% + (Bard_lvl + Harper Scout_lvl + Archmage_lvl)/2% for 5 rounds.


==Restrictions==
==Restrictions==


*Class restricted by fame.
*Class restricted by fame.
*Feats Expertise and Improved Expertise are not allowed in builds where the bard is the main class.
*Build with 21+ casterlevel takes a slot of faction support classes. Each faction has only 4 support slots.
*Build with 21+ casterlevel takes a slot of faction support classes. Each faction has only 4 support slots.


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!Feats
!Feats
|- align="center"
|- align="center"
|1|| align="left" |Bardic Knowledge, [[Bard Song]]
|1|| align="left" |[[Bard Song]], [[Curse Song]]
|- align="center"  
|- align="center"  
|3|| align="left" |[[Curse Song]]
|4|| align="left" |Still Spell
|- align="center"  
|- align="center"  
|4|| align="left" |Weapon Proficiency Martial
|6|| align="left" |Heroic Power
|- align="center"  
|- align="center"  
|6|| align="left" |Armor Proficiency Heavy
|12|| align="left" |Automatic Still Spell I
|- align="center"  
|- align="center"  
|10|| align="left" |Still Spell
|14|| align="left" |Automatic Still Spell II
|- align="center"  
|- align="center"  
|12|| align="left" |Automatic still spell I
|20|| align="left" |Automatic Quicken Spell I
|- align="center"  
|- align="center"  
|14|| align="left" |Automatic still spell II
|21|| align="left" |Lasting Inspiration
|- align="center"  
|- align="center"  
|20|| align="left" |Automatic Quicken Spell I
|38|| align="left" |Epic Bard
|}
 
== Special Abilities (only with melee weapon or gloves) ==
{| class="wikitable"
|Heroic Power
|
|-
|Target
|Self
|-
|Base duration
|Main_ability_mod +10 rounds
|-
|CoolDown
|none
|-
|Effect1
|Max(Bard_LVL, Fight_LVL, Rogue_LVL, ASS_LVL, Slayer_LVL, WM_LVL)/6 AB
|-
|-
|38
|Effect2
|Epic Bard
|If RDD is main class +(RDD_LVL-10)/5 AB
|}
|}
<br />

Latest revision as of 23:52, 6 December 2025

Hit die: d6

Proficiencies: armor (light, medium), shields, weapons (heavy, martial, simple)

Skill points: 4 + int modifier ( (4 + int modifer) * 4 at 1st level)

Skills: concentration, discipline, heal, hide, listen, move silently, perform, taunt

Primary saving throw(s): fortitude, reflex

Base attack bonus: +1/level

Epic Bonus Feats: 21, 22, 24, 26, 28, 30, 32, 34, 37, 40

Epic Bonus Feats List: epic skill focus, epic will, great spell focus, epic spell penetration, arcan defense, great charisma, great dexterity, combat casting, improved combat casting, weapon (exotic), extra music, lingering song

Notes[edit | edit source]

  • Red dragon disciple levels counts as Bard's caster levels vs Dispel.
  • If bard has 110+ perform:
    • Gain +3 to dispel attack bonus.
    • War Cry applies AB for all caster's party in cast range.
    • Gain bard_bonus to Balagarn's iron horn, bard_bonus is calculated as (bard_lvl + archmage_lvl + harperscout_lvl/2 - 25)/5 with maximum +3.
  • Additional concentration bonus = (Bard_lvl + Cleric_lvl + Druid_lvl + Sorcerer + Archmage_lvl + Harper Scout_lvl)/8
  • Additional taunt bonus = (Bard_lvl + BG_lvl + Archmage_lvl + Harper Scout_lvl)/4. The target receives an AC penalty equal to the difference in throws and a spell failure of 10% + (Bard_lvl + Harper Scout_lvl + Archmage_lvl)/2% for 5 rounds.

Restrictions[edit | edit source]

  • Class restricted by fame.
  • Feats Expertise and Improved Expertise are not allowed in builds where the bard is the main class.
  • Build with 21+ casterlevel takes a slot of faction support classes. Each faction has only 4 support slots.

Level Progression[edit | edit source]

Lvl Feats
1 Bard Song, Curse Song
4 Still Spell
6 Heroic Power
12 Automatic Still Spell I
14 Automatic Still Spell II
20 Automatic Quicken Spell I
21 Lasting Inspiration
38 Epic Bard

Special Abilities (only with melee weapon or gloves)[edit | edit source]

Heroic Power
Target Self
Base duration Main_ability_mod +10 rounds
CoolDown none
Effect1 Max(Bard_LVL, Fight_LVL, Rogue_LVL, ASS_LVL, Slayer_LVL, WM_LVL)/6 AB
Effect2 If RDD is main class +(RDD_LVL-10)/5 AB